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Firefighting Simulator: Ignite – Hotfix #1 is now live!

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**Attention, Firefighters!

**

As promised, our first hotfix for Firefighting Simulator: Ignite is now live!

Hotfix #1 addresses several issues that you have helped us identify over the past week. Here’s the full list of fixes and improvements:

 

Changelog – Hotfix #1

  • Fixed issue where conscious victims would not properly enter the aerial cage when following the player

  • Fixed input issues on vehicle interactions (Siren, Yelp) while driving

  • Fixed an area that was almost impossible to extinguish in the mission "The Kiosk"

  • Fixed holes in destroyed residential roofs: It is no longer possible to fall through and get stuck

  • Fixed several translation issues

  • Fixed issues with AI firetruck obstacle detection

  • Fixed a compression issue on Intel 13th and 14th gen. CPUs. This has sadly led to most content being compressed again inflating the patch file size. We are sorry for the inconvenience =(

  • Improved general game stability

We’re continuing to work hard on resolving other reported issues and improving your experience.

A huge thank you to every single one of you for playing, sharing feedback, reporting bugs, and helping us shape the future of Firefighting Simulator: Ignite.

** You’re awesome! ❤️ **

Thank you for your patience and support as we keep making the game even better.

Stay safe out there,

Your Firefighting Simulator Team 🧑‍🚒

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