Firefighting Simulator: Ignite – Hotfix #1 is now live!
**Attention, Firefighters!
**
As promised, our first hotfix for Firefighting Simulator: Ignite is now live!
Hotfix #1 addresses several issues that you have helped us identify over the past week. Here’s the full list of fixes and improvements:
Changelog – Hotfix #1
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Fixed issue where conscious victims would not properly enter the aerial cage when following the player
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Fixed input issues on vehicle interactions (Siren, Yelp) while driving
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Fixed an area that was almost impossible to extinguish in the mission "The Kiosk"
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Fixed holes in destroyed residential roofs: It is no longer possible to fall through and get stuck
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Fixed several translation issues
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Fixed issues with AI firetruck obstacle detection
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Fixed a compression issue on Intel 13th and 14th gen. CPUs. This has sadly led to most content being compressed again inflating the patch file size. We are sorry for the inconvenience =(
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Improved general game stability
We’re continuing to work hard on resolving other reported issues and improving your experience.
A huge thank you to every single one of you for playing, sharing feedback, reporting bugs, and helping us shape the future of Firefighting Simulator: Ignite.
** You’re awesome! ❤️ **
Thank you for your patience and support as we keep making the game even better.
Stay safe out there,
Your Firefighting Simulator Team 🧑🚒
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