Festival of Frost - 1.13.1.0 Patch Notes
It's time for a new update to Minecraft Dungeons! This update brings a new, limited time event: Festival of Frost! The update also brings a number of bug fixes to the game, many of which were reported by players and improve upon Cloudy Climb content.
If you're looking to join a community of like-minded players, hit up the official Minecraft Dungeons Discord server at discord.gg/MinecraftDungeons.
Festival of Frost
Minecraft Dungeons is celebrating the milestone of reaching 15 million players with a wintery event! Between February 8-22, players can participate in the Festival of Frost, featuring chilly challenges like new themed floors in a 21-floor configuration of the Tower. You will also see some familiar Seasonal Trials and rewards from last year's Chills and Thrills event.
Adventurers will also receive a login reward in the form of the elegant Iceologer Cape as a thank you for having been part of the journey so far.
Fixes:
Performance / Stability
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Fixed the game becoming unresponsive when navigating to the Hero Select screen while the game was checking for online permissions
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Fixed a crash that occurred when selecting "Equip" and pressing the spacebar while selecting an artifact on the Tower Reward Select screen
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Fixed a crash that could occur when logging out of the game on PC
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Improved performance when opening the Mission Select screen
General
- Players no longer need to own the Season 1 Adventure Pass to unlock Season 1 achievements on Steam (MCD-6984)
Gameplay
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Added a new mouse hover sound effect to interactable objects in the world to improve accessibility. The sound is three-dimensional, so players receive distance and direction information to better help locate interactable objects
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Fixed an issue that was causing some players to not unlock rewards for Adventure Rank 1 and 2(MCD-6891)
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Fixed some instances where potions and TNT would fall through the ground after opening a chest or defeating a mob (MCD-6063)
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Fixed damage numbers disappearing after hitting a mob with a damaging enchantment (MCD-6686)
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Fixed missing sound effects for Raid Banners
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Fixed mobs suddenly spawning in front of players with no spawning animation
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Fixed the Fox pet clipping through the ground on the Hero Select screen
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Fixed issues with some summoned pets not teleporting back to players if they got stuck
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Duck, Toucan, and Raven pets are no longer outside of their air bubbles during Hidden Depths missions
The Tower
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Fixed certain artifacts staying in the player's inventory after failing a Tower run (MCD-6961)
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Fixed the player avatar appearing stretched on the reward screen after completing a Tower floor (MCD-6970)
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Enchantments on Tower starting gear now change with every new Tower configuration
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The Uniquesmith now upgrades the power level of a selected item to match the strongest piece of gear in the inventory
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Enchantment Point values no longer become negative after gilding an enchanted item at the Gildsmith
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Fixed an issue that could cause players not to earn rewards after completing a Tower floor
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Navigating Tower Floor rewards will now show the comparison of currently equipped gear
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Fixed the screen flashing white after interacting with Tower merchants for the first time during a Tower Run
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Fixed duplicate Tower floor rewards appearing too frequently. The Tower now limits rewards to drop again after seven floors
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Fixed missing wind visual effects not appearing on some Tower floors
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Fixed a floor in the Tower that could be skipped (MCD-6976)
Missions
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Fixed music not playing for certain ambush events (MCD-6875)
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Fixed a chest that was impossible to reach in Arch Haven (MCD-2988)
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Fixed players getting stuck on top of certain buildings on Windswept Peaks during local co-op (MCD-6609)
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Fixed areas of Underhalls that had inaccessible chests (MCD-3737)
Gear
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Added missing item descriptions for Gilded versions of Nimble Turtle Armor, Sponge Striker, Encrusted Anchor, The Beginning and The End, Call of the Void, Sturdy Shulker Armor
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The Growing enchantment now triggers on Exploding Crossbows the same way as on other ranged weapons (MCD-6034)
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The Fuse Shot enchantment no longer generates on Exploding Crossbows (MCD-6471)
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Verdant Robe, Moon Daggers, Soul Fists, and Soul Hunter Crossbow can now generate with soul enchantments (MCD-6860)
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Enchantments will now trigger on explosion damage for primary target instead of for base projectile damage to make certain enchantments work as intended with Exploding Crossbow (MCD-6329)
User Interface
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The "All" tab of the inventory screen should now always be displayed first and be sorted by the most recently picked up items (MCD-4629)
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Fixed a typo relating to Enchantment Points during a Tower Run (MCD-6914)
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Fixed partial loss of input in the Adventure Hub after closing it by opening the mission select screen or inventory
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Improved scrolling through rewards on the Adventure Hub screen
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Fixed the text of "Floor Type" and "Attempts Left" overlapping on certain languages during a Tower Run
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Adjusted the text of the "Give up Tower run" button to now say "Leave Tower"
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The "Undo" button on the Tower Floor Complete screen now plays a sound when pressed
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Sounds no longer play when pressing left or right on the Tower Failed screen, since there are no items to select
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The "Confirm" button on Tower merchant screens now plays a sound when pressed
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Steam rich presence now appears properly when playing inside the Tower
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Swapped the button colors when returning to the Camp from the Tower so "Continue" is now green
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Added missing sound effects for highlighting player gear slots on the Tower Rewards screen
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Fixed missing sounds when hovering over and selecting enchantment slots on the inventory screen
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The "Reconnect" button on the main menu can now be navigated to and selected using keyboard input
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Improved screen reader support on the Blacksmith screen
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Improved screen reader support for the Upload Hero screen
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The screen reader now gives proper context after accepting or declining a game invite
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Emotes and flairs will now play simultaneously when selecting those rewards in the Adventure Hub
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Fixed the timer for accepting a mission being stuck at 24 seconds while the player is on the Inventory screen
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Fixed audio from the Tower returning for a second after selecting "To Camp" from the Tower Failed screen
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The sound effect for selecting the Tower Hub is now only played once
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Added Shift and Ctrl icons to the Adventure Hub interface, indicating that those keys can be used to change pages on that screen
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Fixed several Seasonal Rewards names overlapping portions of the screen in certain languages
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Fixed some alignment issues with the action bar at the bottom of the Mission Select screen
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Fixed accepting a mission vote while still on the post-mission summary screen opening the Adventure Hub instead of the rewards screen
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