Update v5.8.3
Balance
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Increased Toad Oil Heals from 80 x 3 to 130 x 3 (390 HP)
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Increased Blood Pill & Blood Pill (Complementary) Heals from 25 x 3 to 50 x 3 (150 HP)
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Increased Blood Pill II Heals from 35 x 3 to 75 x 3 (225 HP)
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Increased Blood Pill III Heals from 50 x 3 to 100 x 3 (300 HP)
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Increased Blood Pill IV Heals from 75 x 3 to 120 x 3 (360 HP)
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Increased Blood Pill V Heals from 90 x 3 to 150 x 3 (450 HP)
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Increased Most Food Healing from 25 to 100 HP
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Increased Wild Berries Healing from 5 HP to 50 HP
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Increased Blue Berries Healing from 5 HP to 75 HP
Features
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**Item Hunter-Nin Requirement **Items can now require players to have authority to use them as a Military Police Force member
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Added Feature that makes certain cash items only display for Gold Ninja
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Player Target Window now displays the Buffs and Debuffs that user currently has active
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(Devs) Added button in Item Editor that sets Cash Item Index automatically to latest item
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(Devs) Added 'Open in Editor' buttons in Item/Mission/Jutsu/Variable/Switch Reference Widgets
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(WIP) Adding secure way for Nin Online community artists to access graphic files in-game
Changes
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Improved the logic behind when NPC Chat Bubble messages appear
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Added Staircases in Flooded Arena
Bug Fixes
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Fixed NPCs not walking through gates in the Leaf Village
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Fixed a client hanging bug caused by NPC Chat Bubble Messages
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Fixed some map warps not map locking and allowing players to keep switching between maps
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Fixed Base Heal not working for all Healing Over Time Techniques
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Gold Forehead Protector no longer appears in cash shop for non-Gold Ninja players
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(Hopefully) Fixed bug where players appear to be moving in t he wrong direction and rubberbanding
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(Hopefully Again) Fixed Chakra Charging not activating sometimes for some people with higher ping
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