Update v5.10.8
The end of the year is here and most of the team is on break, but I'm still pushing out some updates. Unlike last year, I fully intend to take at least a few days off for the holidays though!
Features
- Added Map Zone Indicators on HUD
Before you enter a new map, it will now indicate what kind of zone you are entering, so you know beforehand whether or not to enter.
Balance
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Weapons now scale attack speed based on AGI Weapons now use attack speed based on percentage of base taijutsu attack speed. For example, if a weapon took 1.3 seconds per swing before. It now takes 1.3 seconds per swing at 5 AGI and 0.95 seconds at 100 AGI. Realistically, this has the most impact on Tai weapons, which will now still become faster with more AGI (even though always still slower than melee)
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Reduced Sukarabe Omo's attacked speed from 33 to 24% of base attack speed
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Increased Sukarabe Omo base damage from 30 to 40
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Rebalanced Tai weapon attack speeds slightly to accomodate for high base AGI more alligned with AGI Requirements
Content
- **Added Village themed Nurse Outfits to Doctor Shop in hospital & Pink one in Cash Shop **(Art by Galodar)
Changes
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(GMs) Changes to moderation warning logging
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Reverted Steam Achievements changes as it could cause intermittent crashes
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Added aggregation to Bestiary loot tables for items with the same name and icon
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Metal Tonfas, Oriental Fan and Demon Claw bosses renamed and moved to new War Zones inside the level 40 Arc Area
Bug Fixes
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Fixed AoE Traps like Sticky Venom and Fire Wall Technique Previously, if multiple enemies were on the AoE Hitbox, only one would get attacked at once. This has been fixed.
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Fixed an bug that caused same jutsu to proc multiple times
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Fixed Substitution Technique having an unwanted signal in the HUD at times
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