Update v5.11.4
This patch includes some minor balance tweaks to combat mechanics introduced in 2025, namely Dashes and Blocking as well as important bug fixes and graphical improvements.
Features
- **Added Right-click Player Chatbox Message -> Ignore Player **
** **Added a convenient way to turn off the noise from players you don't want to interact with.
- **Wind Effect on Foliage **(GIF below is exaggerated to showcase it)
Trees now sway with the wind, which gets more intense during rain, storms and sand storms.
- Trees now shake when attacked
- Players can now turn themselves in by talking to the Prison Guard at the Hyoketsu Prison Entrance
Balance
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Decreased Stamina Usage of Dashs by 30%
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Increased minimum Block/Guard Stamina usage from 15% to 25% of Max Stamina
Changes
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Improved Burn Hairstyle (Thanks Luhan)
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Updated Swear List
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Added more logging to housing system and player shops
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(GMs)** If you enter a TDM/CTF Map mid-way through the event, you now get the visual interface**
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Reduced intensity of Film Grain post-processing effect
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You can now stand on the broken chunks of flooring in Abandoned Lair Entrance
Bug Fixes
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Equipment lights now stop rendering when transformed into Furniture
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Lots of bug fixes to do with tile/map furniture permissions
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Fixed Leap Range Indicator not displaying when you initiate it while running
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Fixed Summons not being attackable by Melee
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Fixed furniture being moved to the same spot (while being rotated) not working
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Fixed more graphical issues with furniture outlines
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