Update v5.12.3e
This update comes with low level performance improvements, engine improvements and bug fixes. We're also keeping up with the World Improvement project. Today's map improvements were done by our artists - Luhan and Genshin!
Content
- New Map - Leaf Village Bar - Now Open!
-
Added 11 New Wandering NPCs in Sand Village
-
Added 9 New Wandering NPCs in Mist Village
-
Added 11 New Wandering NPCs in Leaf Village
If you're wondering why I'm adding so many wandering NPCs. There is going to be future missions where you are to challenge these NPCs to duels.
Changes
- New Leaf Scribe Shop (Before & After)
- New Leaf Clothing Shop (Before & After)
- New Leaf Village Tool Shop (Before & After)
- Added a new mission to the War event with the objective being to destroy raid points in Warzones close to each village.
There are two raid points in each warzone and they have a 5 minute respawn timer.
Added a 24 hour cooldown to Blood Thirst mission and increased rewards
(Hopefully this makes the event better for everyone but the alt abusers)
-
Added "War Lord" NPC to Kinsen Quarters
-
Added Warning Acknowledgement window on Login Screen if you log into a banned account
-
**Added new graphics compression for Nin Online's texture files **Improving load times and reducing stutter when loading lots of textures at once. Eg. when a large amount of players enter a map at once
-
Added Minimap Quality Settings
-
Removed poof of smoke effect when buying items from a player ninton store
-
Outlines of Invisible/Hidden Traps stay visible for Owner of those traps throughout the map
-
PvP State of Traps and Projectiles are now tracked from the moment the traps/projectiles are casted
-
Added more alt prevention features when it comes to fair kills and bounty
-
Arresting a player now counts to claim bounty you would've gotten from letting them faint
Bug Fixes
-
Fixed minimap sometimes having incomplete layer data
-
Fixed players sometimes missing Hairs/Equipment/Eyes visually
-
Fixed a bug where Guild Experiences could exceed Int32 limits and cause the guilds level to be corrupted
-
Fixed a bug with Legacy Targeting causing client to crash when target was faints
-
Fixed bug with walking along edges of map
-
Fixed a bug where player's sprite would stop rendering once they leave the map edge
-
Reverted LibVLC changes temporarily
-
Fix a bug where players who were reported as botting but verified to be falsely flagged could still end up banned down the line for "suspicious activity"
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.