Update Released! Bug Fixes, AI Tweaks & Modding Options
Hello Commanders,
We’ve just deployed a new update with important fixes, smarter AI, and more flexibility for modders. Thank you as always for your continued support and feedback — here’s what’s new:
Bug Fixes
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Fixed a bug that could cause the game to get stuck in the paused state on combat autoresolve.
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Amphibious assaults now start correctly in single-fleet mode when clicking the port directly.
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Removed an incorrect warning tooltip when selecting torpedoes.
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Prevented deep torpedoes from showing a wake on the surface.
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Ensured images display correctly on a couple of German aircraft.
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Fixed a bug that could cause the main menu scene to display incorrectly.
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Fixed a bug where it would change focus from the current ship under your control in a squadron.
Gameplay
- Adjusted submersible attack AI.
Mods
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Added a column to ship weapon definitions for the one-shot parameter.
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Coastal structures position definitions may now overlap.
Your feedback is invaluable as we keep refining and expanding the game. Let us know what you think on the Community Hub — and stay tuned for more updates!
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