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МСню

Hotfix - August 2023

1 / 1 Β· 100%

πŸ’¬ Dev comment: Last week was a hell of a ride, Agents! Oh, how we love your feedback and the "Very Positive" reception of Deadlink <3 We're aware that the 1.0 release introduced major issues for some players; it even caused soft locks at times. This hotfix resolves the most crucial problems and additionally includes some minor balance changes.

Fixes

  • Fixed input bug where some actions would not register when playing using the Borderless display mode

  • Fixed missing cutscenes after 6th and 7th run completed

  • Multiple localization fixes

  • Fixed some implants not being able to level up

  • Ammo counter on the weapon will now respect saved visibility settings

  • Fixed players not being able to get achievement Hisashi OSHA

  • Multiple achievement fixes and tweaks

  • Fixed some of the Carl buffs not transferring from one biome to another

  • Carl's experiments descriptions will now display proper values based on the run crisis level

  • Fixed disabled interaction with NPCs in some corridors

  • Fixed Femto Pincer (spawned during CEO fight) C-Ball collision detection

  • Fixed players being able to break C-Balls snatched by Interport heavy enemies using damage other than melee

  • Fixed invisible collisions left by C-Balls destroyed by NPCs

  • Fixed run timer being active after the final boss battle

  • Fixed best time stat not displaying properly

  • Fixed dash stacks infinite recharge sound playing

  • Fixed passive implants not increasing max ammo count when traveling from one biome to another

  • Fixed a soft lock when a player dies at the same time as a boss

  • Fixed Steam stats-related crash on game exit

  • Fixed chatter soft-locking the game

  • Fixed possibility of getting stuck under Torantuala

Changes

  • Added pre-game DirectX version selector

  • Chatters will now pause when the game is paused

  • Smoothed out Sawed-off Shotgun fire input with a higher ammo count

  • Increased max input rate for gamepad analog

  • Improved looks of Femto offices when playing on low video settings

Balance

  • Hunter: Handcannon's Precision weapon mod headshot multiplier changed from 3.0 to 4.2

  • Engineer: Cyberbrain Link Override class perk will now reduce 65% of the Wormlink cooldown rather than 100%

  • Femto Peace Officer: Max HP reduced from 800 to 650, Max projectiles shot reduced from 7 to 4

  • CEO: Max HP reduced from 18k to 14k

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