Hotfix - August 2023
π¬ Dev comment: Last week was a hell of a ride, Agents! Oh, how we love your feedback and the "Very Positive" reception of Deadlink <3 We're aware that the 1.0 release introduced major issues for some players; it even caused soft locks at times. This hotfix resolves the most crucial problems and additionally includes some minor balance changes.
Fixes
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Fixed input bug where some actions would not register when playing using the Borderless display mode
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Fixed missing cutscenes after 6th and 7th run completed
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Multiple localization fixes
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Fixed some implants not being able to level up
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Ammo counter on the weapon will now respect saved visibility settings
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Fixed players not being able to get achievement Hisashi OSHA
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Multiple achievement fixes and tweaks
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Fixed some of the Carl buffs not transferring from one biome to another
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Carl's experiments descriptions will now display proper values based on the run crisis level
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Fixed disabled interaction with NPCs in some corridors
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Fixed Femto Pincer (spawned during CEO fight) C-Ball collision detection
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Fixed players being able to break C-Balls snatched by Interport heavy enemies using damage other than melee
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Fixed invisible collisions left by C-Balls destroyed by NPCs
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Fixed run timer being active after the final boss battle
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Fixed best time stat not displaying properly
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Fixed dash stacks infinite recharge sound playing
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Fixed passive implants not increasing max ammo count when traveling from one biome to another
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Fixed a soft lock when a player dies at the same time as a boss
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Fixed Steam stats-related crash on game exit
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Fixed chatter soft-locking the game
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Fixed possibility of getting stuck under Torantuala
Changes
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Added pre-game DirectX version selector
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Chatters will now pause when the game is paused
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Smoothed out Sawed-off Shotgun fire input with a higher ammo count
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Increased max input rate for gamepad analog
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Improved looks of Femto offices when playing on low video settings
Balance
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Hunter: Handcannon's Precision weapon mod headshot multiplier changed from 3.0 to 4.2
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Engineer: Cyberbrain Link Override class perk will now reduce 65% of the Wormlink cooldown rather than 100%
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Femto Peace Officer: Max HP reduced from 800 to 650, Max projectiles shot reduced from 7 to 4
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CEO: Max HP reduced from 18k to 14k
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