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HOTFIX MARCH 10TH | v.0.8.2131

Howdy Exofarmers!

This hotfix fixes the issue where Connector Pipe Blueprints weren't saving, and adds a bunch of new Build Pieces that we weren't able to get in for the Automation Update!

Full Patch Notes

v 0.8.2131

New content

  • New Build Pieces

    • Added several new Build Pieces to Lola's Shop

      • Glass Modular Set

        • Glass Floor 1x1

        • Glass Floor 2x2

        • Glass Wall Half

        • Glass Wall 1x1

        • Glass Wall 2x2

        • Glass Wall 2x2 (Window)

        • Glass Wall 2x2 (Door)

        • Glass Roof (Flat)

        • Glass Roof 26°

        • Glass Roof Corner 26° (Outer)

        • Glass Roof Corner 26° (Inner)

        • Glass Roof 45°

        • Glass Roof Corner 45° (Outer)

        • Glass Roof Corner 45° (Inner)

        • Glass Corner 26° (Inverted)

      • Pipe Wall Pieces (after reaching Milestone 8)

        • Pipe Wall Connector

        • Pipe Wall Connector (Inverted)

      • Sloped Floor Pieces

        •  Floor 1x1 26°

        •  Floor 2x2 26°

        •  Floor 1x1 45°

        •  Floor 2x2 45°

      • T-shaped Pipe Junctions (after reaching Milestone 8)

        • Pipe Splitter (T-Left)

        • Pipe Splitter (T-Center)

        • Pipe Splitter (T-Right)

        • Pipe Merger (T-Left)

        • Pipe Merger (T-Center)

        • Pipe Merger (T-Right)

      • Window Shutters

    • Added Wall Corner 26° (Inverted) to regular progression

      • Corner 26° (Inverted)

      • Brick Corner 26° (Inverted)

      • Concrete Corner 26° (Inverted)

      • Glass Corner 26° (Inverted)

Bug fixes

  • Automation

    • Fixed Automator energy usage not registering

    • Fixed Automation tutorial mission objective not triggering correctly

  • Connector Pipes

    • Fixed collision check when placing pipes, splitters, and mergers

    • Fixed pipe holograms not being saved

    • Fixed junctions not snapping to previously occupied connections

    • Junctions can now snap to pipe holograms

  • Animals

    • Fixed coziness and Farm Center bounds not properly replicating to clients

    • Fixed Egg Incubator having inconsistent day count on radiant eggs after loading a save

  • UI

    • Fixed trailer HUD element not updating when trailer disconnects on clients

    • Game Saving UI now shown for both host and client players

    • Upgrade button in Farm Center menu is now hidden when max level has been reached

  • Mech

    • Fixed Mech's pedals and gauges sometimes not animating

    • Fixed Mech being able to fully brake almost instantly when applying input opposite velocity

      • Dev note: "We were unintentionally applying two different braking forces here."
    • Fixed clients loading in with a maximum 50L in their water tank, regardless of equipped mods

  • Other

    • Reduced size of Persistent Local Storage (4096 MB -> 512 MB)

    • Fixed crash related to tools equipping items

    • Fixed an issue where player-saved delivery missions wouldn't load properly

    • Made Clear Lens attainable again (enjoy hatching miniature animals!)

We look forward to seeing what cool new stuff you'll build with the new pieces! Until next time, gang! //The FRAME BREAK Team

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