PATCH MARCH 19TH I v. 0.8.2145
Everybody's patching for the weekend!
Changes
UI
- Mech stat values now turn red when exceeding the maximum
Crafting
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Crafting buildings now attempt to split created item stacks into separate payloads between all connected pipe-ends
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Reduced the build cost of customizable signs and made Wall-Mounted Sign unlock earlier
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Greatly reduced the crafting cost of Clear Glass
Visuals
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Re-enabled refraction on the Mech's windshield when it's raining
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Optimized network replication of textures painted with Landscaper mode
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Made brackets paintable
Other
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Added and improved network error telemetry
- Dev note: "This has no impact on your experience; we simply want to let you know we are still investigating network issues like failing to join or being kicked out of sessions."
Bug fixes
Gameplay
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Fixed an issue where seeds would sometimes not get planted and just disappeared instead
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Fixed an issue where seed would not be returned when removing a mound with the mech's plow
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Constructs with structural integrity are now processed in order of elevation, potentially fixing issues with previously stable structures collapsing when loading a save file
Controls
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Fixed camera being inverted vertically in photo mode compared to normal play
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Fixed aim overshooting when turning the camera in the Mech, most noticeable when placing down buildings
Visuals
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Fixed a save/load issue with the 2x2 glass wall with door opening and the inverted 26° corners
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Fixed Green Lava Lamp being saved as the blue variant
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Fixed lots of the latest modular construct additions changing to the wrong material when painted, or being paintable in the first place
Text & localization
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Fixed error in French localization of "Fuel Bar/Bars"
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Fixed missing localization for the "Inspect" prompt on points of interest
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Fixed misspelling in description of Vintage Arm (L)
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