v2.93.0 - Bug Fixes
v2.93.0 Release Notes
-
Fixed Bug where selecting a unit to move onto a tile that had a dice dropped during battle could (on rare occasion) generate a null pointer exception. (Thanks nestamon)
-
Fixed Bug where a movement path containing back traced paths could cause recursive stack overflow. (Thanks javierconpollo)
-
Fixed Bug where rare edge case interaction could cause null exception in PathFinder/resetPathing() (Thanks 2ionut, wujin)
-
QoL: Added an online status indicator to the Menu/Settings to the left of the player's logged in username. Green indicates that connection to D20Studios services (ex: leaderboard, cloud save) is successful and red indicates playing in offline mode.
-
Fixed Bug where partial service connectivity during scheduled maintenance could prevent user authentication. The game will now successfully default to offline mode for these previously unhandled edge cases. (Thanks Sir'O'tonin)
-
Fixed Bug where a Steam session started in offline mode would not reconnect to D20Studios online services when internet connection is reestablished.
-
Localization: Updated Turkish translations. (Thanks Excolion)
-
Fixed Bug where pressing "Add Guest" while playing Abalon Arena on Steam and not the game host would result in error TypeError: Error #1009 at shared::PlayerConfig$/getPlayerConfigFromStr(). (Thanks Yuni and Kitzoniii)
-
Fixed Bug where DLC content owned on a registered Abalon account (but not on the Steam account) was not being applied after player linked their Steam account. (Thanks Arianna)
-
Fixed Bug where rare null exception could happen during a tile transformation. (Thanks Guest_371451)
-
Fixed Bug with Top Summoners leaderboard where more than 100 top summoner scores were being captured and tier badges were not reflecting the earned score. (Thanks Manchot royal)
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.