Hotfix 2.21
Hotfix
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Resolved a problem where players weren't placed at the starting point at the beginning of a race.
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Fixed a race start issue affecting the 7th and 8th players in some races.
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Fixed a conflict involving the "S" shortcut key for spectating during races.
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Multiplayer sessions now organized by privacy settings, game mode, and latency for easier navigation.
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Sessions with excessively high latency are now excluded from search results to improve gameplay experience.
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Session listings in the session browser have been compacted, allowing for more sessions to be displayed on a single screen.
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Introduced color coding to indicate session latency, making it easier to choose the best sessions.
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Enhanced the matchmaking system for more efficient pairing in quickplay.
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Reduced stuttering when spectating players with high latency.
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Corrected an issue causing cars to get stuck on the dock map.
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Addressed a bug where players could appear multiple times in the race-ending leaderboard.
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Eliminated a problem where the same race could be offered as a voting option twice at the end of a map.
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Fixed a visibility issue with drones at the race's end gate to other players.
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Added /help and /kick chat commands.
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Decreased the waiting time between races in multiplayer mode.
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Adjusted the position of the first checkpoint in the Horizon→Construction Site.
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Resolved a bug preventing the camera angle settings from being saved after changing maps.
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Flight modes (ACRO/Angle/3D) preferences are now retained across maps.
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Removed high wind conditions in the Mountain Open - Snow weather setting for more consistent flight conditions.
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Temporarily disabled drone collisions in multiplayer to address issues during race starts and respawns. We welcome your feedback on this change!
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Added a button to cancel reconnection attempts to a host.
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Fixed a critical error that could cause the game to crash at the end of a race. If you encounter this issue, please contact us via email or Discord with detailed information. Thank you for your support!
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