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Experimental: Railroader 2024.6.2

We have a few more enhancements, as well as a number of bugfixes for you on the experimental branch!

  • Auto Engineer (AE) now only shows notices for handbrakes and air lines when it is attempting to move.

  • AE now fixes problematic MU and Cut Out settings on its engine when attempting to move: disables MU always and disables Cut-Out if it is the only power in the train. (RR-565)

  • Added Shift-click on waypoint select button to recalculate the route.

  • Adjusted AE behavior when approaching (but not coupling to) another train for greater consistency.

  • Fixed AE Waypoint leaving last switch un-restored when reaching waypoint. (RR-588)

  • Fixed AE Waypoint set being ignored if it is the same waypoint that had been set and then cleared.

  • Fixed remaining uses of "AI". Added engine number to switch audit. (RR-587)

  • Fixed selling/deleting K-28T causing removal of car behind it. (RR-589)

  • Fixed large curve radius engines refusing to move through small curve radius track. They will now move at 5mph in such cases. (RR-566)

  • Fixed engines with multiple of the same gauge only updating one. (RR-560)

  • Fixed click-through when closing windows. (RR-593)

  • Fixed lengthy car numbers in switch list wrapping. (RR-554)

  • Internal: Model.OpsNew types have been moved to Model.Ops namespace.

  • Internal: IsPassengerCar extension method is now used to determine passenger-worthiness. Expanded acceptable archetypes to include locomotives, baggage, and caboose.

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