Dune: Imperium Digital Patch 2.2.3
Today’s Dune: Imperium Digital patch continues to address gameplay issues and visual bugs identified by the player community.
Bugs
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Clicking a card pile icon opens the correct tab on the expanded HUD.
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The animation speed slider should remain in place when set to 0.75X instead of snapping to 1X.
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Fixed an issue where some animations were too fast even when on 1x Speed.
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After saving and exiting a Rise of Ix challenge, players are returned to the challenge menu with that challenge selected.
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Players can no longer undo acquiring the last tech in a given stack.
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Leader selection for Skirmishes will show the Tech Tiles button only if Rise of Ix is enabled in game creation
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Earl Memnon Thorvald's Connections prompt now appears only when playing an agent to High Council, and uses the correct art.
Known issues
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When you recall your freighter and gain troops and are at or near the supply limit, you do not see a warning that it will not grant you the expected number of troops.
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Tech Negotiation Persuasion tooltip in Reveal Action Log entry is superfluous.
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Baron Harkonnen players do not get a Masterstroke warning when Treachery troops are added after deployment.
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AI will not choose to recall at level 1 on Shipping Track when gaining spice could get them a strong Tech tile.
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Stinger does not display for discarded cards in Skirmish with the Desperate Measures rules modifier.
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Action log does not correctly reflect the number of Tech Negotiators gained when troop supply is empty.
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Players are not warned when gaining Tech Negotiators if they do not have enough troops in the supply.
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Troops gained from purchasing Invasion Ships take too long to go into garrison due to individual VFX.
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Unexpected Terrain does not list the number of remaining Conflict I cards.
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Other players appear offline when 2+ players resume an async game at the exact same time.
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When Tessia's first Careful Observation bonus is triggered via winning combat, an ability button appears that can be selected to no effect.
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Saving after the player ends their turn in vs. AI resumes the player before they end their turn.
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Swords for Restricted Ordinance display incorrectly in the action log.
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Ranked timer does not display hour intervals.
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Mobile keyboard is missing the language selection button.
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Some OSX users with 4K displays see a broken cursor. Note, the top left portion of the "box" still functions as the cursor point.
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The VFX which appears on the player's VP when they reach the second space on an influence track animates too quickly and is only visible for a fraction of a second.
As always, if you run into trouble or need help, drop us a line at Support@DireWolfDigital.com so we can help. And if you haven’t, be sure to join our player community on Discord!
Thanks for playing Dune: Imperium!
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