Dune: Imperium Digital Patch 2.2.7
Today’s Dune: Imperium Digital patch continues to address gameplay issues and visual bugs identified by the player community.
Updates
- The gain troops ability from the Shipping track will now be deferred if Troop Transports is still in one of the Tech stacks (not yet acquired in this game).
Bugs
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Fixed some visual and calculation errors in the Play History feature.
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Fixed some sizing defects for foldable phones to improve visibility and legibility.
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Display resolution settings are now visible on widescreen desktop displays.
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Action log icons now support resource counts in excess to 20.
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The action log now indicates the correct number of Tech Negotiators gained when a player hits the supply limit.
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Tech stacks are now immediately refreshed for the local player's view when an opponent acquires one.
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Resigning a match from a prior skirmish no longer warns players that they'll lose an attempt for the current skirmish.
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Acquiring Invasion Ships now generates all gained troops simultaneously.
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Hard AI playing as Baron Harkonnen will no longer sometimes decline to use Masterstroke.
Known issues
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Desync can occur when two users reconnect to an async game around the same time.
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The cursor on 4K displays is too small.
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Playing Test of Humanity or Reverend Mother Mohiam to a Bene Gesserit space doesn't allow the user to gain influence before making opponents discard.
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Missing troop supply limit warning when recalling from the Shipping track.
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Tech tile activations can appear in the previous player’s action log
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Missing Masterstroke warning when Treachery troops are added after deployment.
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Missing warning for gaining Tech Negotiators when at troop supply limit.
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Troops gained from purchasing Invasion Ships take too long to go into garrison due to individual VFX.
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When using the Unexpected Terrain rules mod, the number of remaining Conflict I cards is not communicated.
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Other players appear offline when 2+ players resume an async game at the exact same time.
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When Tessia's first Careful Observation bonus is triggered via winning combat, an ability button appears that can be selected to no effect.
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In a Vs AI game, when a player ends their turn saves, and then resumes, they resume before their end of turn.
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In Ranked, the timer does not display hour intervals.
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Mobile keyboard is missing the language selection button.
As always, if you run into trouble or need help, drop us a line at Support@DireWolfDigital.com so we can help. And if you haven’t, be sure to join our player community on Discord!
Thanks for playing Dune: Imperium!
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