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Dune: Imperium Digital Patch 2.2.10

1 / 1 · 100%

This release fixes a few rules bugs and corrects some iOS display issues on the skirmish results screen.

Bugs

  • Fixed a bug where reserve cards could not be purchased if one was trashed from discard the same turn.

  • Fixed a bug where Shai-Hulud would incorrectly give an extra strength in combination with Artillery or Imperial Bashar.

  • Fixed a few iOS display issues on the skirmish results screen.

  • Fixed a bug where canceling Imperial Bashar's trash ability could freeze the application.

Known issues

  • The cursor on 4K displays is too small.

  • Tech tile activations can appear in the previous player’s action log

  • Missing warning for gaining Tech Negotiators when at troop supply limit.

  • Troops gained from purchasing Invasion Ships take too long to go into garrison due to individual VFX.

  • When using the Unexpected Terrain rules mod, the number of remaining Conflict I cards is not communicated.

  • In a Vs AI game, when a player ends their turn saves, and then resumes, they resume before their end of turn.

As always, if you run into trouble or need help, drop us a line at Support@DireWolfDigital.com so we can help. And if you haven’t, be sure to join our player community on Discord!

Thanks for playing Dune: Imperium!

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