IEH2
-
Relic Echo’s bonus stacks now accumulate with consecutive picks and are applied together to the next non-Echo Relic you select.
-
Area Mission Milestone #5000 now also increases the level caps of Super Adventuring, Super Developing, Super Hunting, and Super Experimenting from 20 to 100.
-
Reduced the level-up cost of these four Guild Super Abilities from [5 + 5 × Lv] to [1 + Lv]. The difference for previously purchased levels will be automatically refunded as Guild Super Ability Points when the save is loaded.
-
General Upgrade levels now carry over between WA3 Runs when both WA3 Accomplishment #35 and Area Mission Milestone #4000 have been achieved. Fracture [Primitive Upgrades] disables Resource Gain 2+ effects while preserving their levels for future Runs without the Fracture.
-
SD Modifier Milestone instant-clear rewards now apply at the start of WA3 Runs when WA3 Accomplishment #95 and the corresponding milestone have been achieved.
-
Ultimate Trial [Monty Punching Bag] is now exempt from No Second Chances and no longer ends your WA3 Run when the trial ends or you quit it.
-
Relic [Relic Echo]’s bonus stacks now work with Fracture [Relic Singularity], applying to the next selected stackable Relic.
-
Fixed an issue where WA3 Accomplishment progress could be lost after performing WA1 or WA2 and restarting the game during the same WA3 Run.
-
Fixed WA3 Auto Retry not working in Background Mode. Automatic retries now keep Background Mode active and respect the Nitro countdown speed setting.
-
Fixed other minor bugs/typos
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.