Development Diary: June
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Greeting Strategists!
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First of all, thanks for all the support that you are giving to the project and your effort contributing new ideas for the game, suggestions and any problem or error that you have had. Without you there would be no game.
As always I have listened to everything you asked for more and I have decided to include in the development plans what most of you were looking for.
Below is a list of everything I've worked on this month (specified in parentheses that content that will be available in the** third major update** that will be available in some point of August):
New features/content:
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New Civilization: Indian Empire (Available in Third Major Update)
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Final AI Engine(AI not cheating and play as a human) (Available in Third Major Update)
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Map & Campaign Editor (Available in Third Major Update)
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New Game Mode: Survival (Available in Third Major Update)
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3 New Maps (Available in Third Major Update)
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New Weapons Animations on horses to allow use more weapons when mount (Available in Third Major Update)
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GUI to select the maps according to the game mode (Available in Third Major Update)
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Polish Language Support (Available in Third Major Update)
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New Campaign: Rise of an Empire
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New Game Mode: Imperial
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Workshop Support for Custom Maps/Campaigns
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Ranked System for Multiplayer
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Multiplayer Lobby Global Chat
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Workshop Dev Tools to make the whole game moddable
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Workshop Support for Mods
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Spectator Mode for Multiplayer
Bug/Error Correction
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Fix some critical bugs (Available in Third Major Update)
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Fix some crashes in the game (Available in Third Major Update)
Balance
- All units/characteristics/skills reported by the community that were out of balance have been rebalanced and tested (Available in Third Major Update)
I hope you like what I have worked on this month and do not hesitate to give your opinion or any suggestion as always.
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