Update 0.62: Improved AI, New Map, Improved Macedonian Buildings and much more!!
Greeting Strategists!
First of all, thank you all for continuing to be very supportive of the project and creating such a fantastic community.
Many of you were waiting for the arrival of more improvements, so I bring you a new update with some of the improvements that you have frequently requested (such as a more balanced AI on Easy and Medium difficulties), along with other necessary improvements or corrections.
Below is the list with all the content of this update:
New features/content:
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New textures for some Macedonian buildings: Forge, Workshop, Machine Shop and Dock
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Improved AI for Easy and Medium difficulties
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New Naval Map: (3) Capture of the rebel leader
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GUI: Added New Wind Bars for each Race
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New Ambient Music for Egyptians, Persians and Imperial Romans
Bug/Error Correction:
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Fixed bug that caused the AI to stop attacking on some occasions or when the game was long
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Fixed bugs in some Garrison mercenary units
Balance:
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Balance of Easy & Medium AI
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Adjustments to the Imperial Romans AI so that their level is the same as the other races AI
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Reduced the price of Advanced Architecture Upgrade in all civilizations
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Imperial Romans no longer need to conduct research to recruit war elephants
I hope you like this update and feel free to give your feedback or any suggestions as always.
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