UPDATE 0.3.6
Friends, greetings!
This time, we dedicated a huge amount of time to fixing bugs and overhauling the controls in the inventory menus (we think you’ll like it). We also fine-tuned gamepad controls, added several new content pieces, and improved the “immersion effect.” Thank you for your feedback, and see you soon!
General
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Added new weapon: Rusty Grenade.
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Added 5 new loading screen captions.
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Improved the new loot system.
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Enhanced immersive sound effects.
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Significantly improved client interactions with physical objects.
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Reworked the tab menu.
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Reworked inventory menu controls (tab menu and Kletka’s Mouth). You can now quickly move and split items.
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Reworked drag-and-drop mechanics for inventory items.
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Adjusted gamepad control hints.
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Reworked text chat and added an on-screen keyboard for gamepads.
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Added aim assist for interactive objects when using a gamepad, with an option to toggle it in the Settings menu.
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Added an additional impact effect when taking damage.
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Added an extra notification when failing to connect to a session.
** Fixes**
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Restored Klet’s reaction to being fed “bad” items.
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Improved the logic for pulling characters out of hard-to-reach places (including enemies).
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Fixed collision for Assembly Error №7 projectiles.
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Assembly Error №7 now has an additional damage animation.
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Fixed the movement logic for the Mother of Concrete (once again).
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Fixed enemies being unable to climb ladders.
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Fixed incorrect display of item stacks.
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Fixed incorrect reading of discarded ore by the Meat Processor (when discarded through the inventory menu).
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Fixed residual anti-gravity effect after using a ladder (rare bug).
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Fixed item duplication when picked up simultaneously by two or more players.
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Fixed a bug where a static rat would appear in the elevator on the client side.
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Slightly improved occlusion culling for some objects.
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Fixed missing loot in locked crates and safes.
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Slightly adjusted Explosive Crawler’s behavior.
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The “Meteorism” sentence now has an extended duration. However, your gases now deal 1 damage to all nearby allies.
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Fixed a rare bug that made it impossible to open the Escape menu during gameplay.
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Familiars no longer appear when their owner is in ghost (spectator) form.
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