PATCH 0.0.5.
We would like to thank everyone once again for their active feedback. If something from this list still causes problems - feel free to write, we will investigate further and fix it.
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Elevator weight calculation now works correctly.
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All items in the player's inventory now drop when the player dies.
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Bottles now break with some probability when thrown.
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Procedural generation has been expanded and works more reliably.
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Fixed the sound of discarded items colliding with the environment.
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Fixed sound of picking up discarded items.
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Fixed the “persistent voice chat” option.
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We have added Unreal Crash Reporter to the game. It does not send us logs, so please send us a screenshot of what is written in the crash window.
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The player's capsule now changes its size with the antigravity effect.
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Mines, like other physical objects, lose gravity with the corresponding floor effect.
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Flashlight charge is consumed more slowly.
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Changed the order of launch options in Steam.
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