PATCH 0.0.6.
We would like to thank everyone once again for their active feedback. If something from this list is still causing problems - feel free to write, we will investigate further and fix it.
LIFT
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Switching the lever now requires holding the activation key.
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Fixed a bug with fixing the elevator with an unequipped wrench.
GENERAL (MAJOR).
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Set the maximum FPS threshold for the server and adjusted some other network settings. This should fix clients "bouncing" back a few meters.
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Fixed floor generation: small floors (normal and abnormal) spawn less often.
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Added a new sentence (perk): "Self-ignition with the use of scarce AI-80". Incoming damage is reduced by 15%.
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Anti-gravity effects are now guaranteed to be removed.
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You can no longer throw objects while standing at point-blank range of objects.
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X-Ray vision and scanner have been finalized.
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First aid kits are now pickable.
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Mushrooms are now pickable.
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Added an "I'm stuck" button. It will help you get out if you suddenly fall into an unintended place.
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When dying, the player drops some of their bottles.
GENERAL (MINOR).
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Slime no longer spawns on mines and traps.
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Slime no longer spawns in the air.
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Crates no longer break from jumping on them. Although this behavior was intended... But it confuses you... Think about it.....
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Slightly reduced the chance of Samosbor.
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Reduced the starting damage from Samosbor.
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Reduced mine damage.
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Reduced snare damage.
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Reduced damage from flies.
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Reduced stretch damage.
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Rake takes longer to break from slime harvesting.
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Reduced the chance of bottles breaking when thrown.
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Reduced the chance of items spawning from broken crates.
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Added smoothness to the radial progress bar animation.
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Fixed the effects of electricity and sparks.
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Distance and scanner duration progression fixed. Put a maximum threshold on accuracy.
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Added 3 new dances!
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The trap will not slam for the next three seconds after clearing.
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Fixed some localization of the settings menu.
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Sentences now display correctly on start.
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