UPDATE 0.0.12 (STEAM NEXT FEST)
We would like to thank everyone once again for their active feedback. If something from this list is still causing problems - feel free to write, we will investigate further and fix it.
General
- New trailer has been released and the release date has been announced.
Innovations
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The number of floors in the demo version has been increased to 100.
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Added Scramble Gamble machines.
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Added a new enemy: Neighbor. Made by Lenard Will.
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Added new achievement: Neighbour from Hell.
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Added new enemy: Cone. Made by pvstrr.
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Added a new weapon: Molocannon.
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Added two new pranks (random events).
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Added a new skin: Airborne.
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Backrooms are now procedurally generated.
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Added randomization to the appearance of breaking containers.
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Added breaking vases.
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Added knock-back effect when dealing or taking damage.
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A newly connected player to a session already in progress cannot deal damage to other party members for the next three floors.
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Added new bugs.
Fixes
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Fixed bugs in the Samosbor event.
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Made difficulty mode more difficult.
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Fixed item spawning outside the map.
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Fixed bug with inability to put items in the Kletka's mouth (client side).
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Fixed bugs of the Beton Eater (the worm) and reworked its behavior.
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Fixed scanner pointer about the possibility of Samosbor on the floor.
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Fixed the duping of schwag.
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Redesigned quick-bar elements.
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Adjusted enemies’ attacks and damage timings.
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Added a variation of slime effect colors (depending on the one stepped in).
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Black slime now magnets characters.
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Fixed the display of interaction tooltips.
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Fixed client-side display of health bars and other dynamic widgets.
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Fixed client-side crash when painting with a spray can.
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Fixed conditions for getting some achievements.
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Fixed ragdoll for rats.
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