Version 0.3.6 patch - bug fixes, balancing
Bug fixes
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Fixed the pawnshop lady not taking items
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Fixed softlocks when buying (and getting hit by) a mousetrap or beartrap in the pawnshop
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Fixed softlocks in pawnshop due to Wanst interrupting the dialogue
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Fixed softlocks when talking to pipefitters/bard
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Fixed many localization based dialogue errors for Turkish players
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Fixed broken dialogues in village
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Fixed freeze after putting Hammerguy Corpse into pipesystem
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Fixed companions playing their enter door animation, when carrying them through a door
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Fixed "infinite loop" on segment switch (crazy balcony/respawn interaction)
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Fixed wizard damage area for dead wizards
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Fixed blackscreen when freeing a companion as monster (and said companion falls into a gap)
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Fixed gold sounds playing at wrong times
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Fixed coins sometimes not being interactable again (with the auto pickup coin enabled).
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Fixed no gear / skip / double scene loading bug that removed all player gear
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Fixed player bumping into balcony colliders
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Fixed visual companion glitches on the balcony
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Fixed one instance of a blackscreen when leaving a room while there are still enemies fighting several companions
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Fixed several bear trap interactions
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Fixed hooks properly grabbing all corpses
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Fixed armors from hooks randomly disappearing
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Fixed broken Evelius after balcony skip (especially when he's in a chest)
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Fixed floating characters after wind trap
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Fixed enemies disappearing after pushing them into the trap door
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Fixed empty chests in the village when starting in the village
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Fixed floating items/companions when attacking gambler and added fallback for other scenarios of floating companions
Balancing
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Oven balancing changes
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Small explosive kegs now also explode when throwing them at bats
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