Version 0.3.13 patch - bug fixes
Bug fixes
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Fixed companions randomly standing around and dialogue not working after looting an enemy
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Fixed some cases of companions not following into the next room (especially while they're busy jumping over gaps)
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Fixed Evelius Hunter flying backwards
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Updated render order of enemy corpses: most items should now be rendered in front of corpses, making them easier to pick up
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Fixed one blackscreen that happened when respawning in a room with a hammerguy
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Evelius actually pauses dialogue when opening the ingame menu during the tutorial
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Fixed weird item offsets when returning from the headroom
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Trolls should no longer get stuck at ledges
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Fixed pipe system breaking when directly equipping a barrel out of it
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Fixed armors not being interactable anymore when removed from hooks by Randos
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Fixed Hubert and Randos always dying when being sent into a room
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