Version 0.4.8 patch - bug fixes, other
Bug fixes
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Fixed rare blackscreen at game start / game not starting after pressing new run
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Fixed broken respawn bottle after throwing it
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Fixed wrong input when closing the menu
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Evelius now drops the green exit key when the Princess devours him
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Only stuff actually dropped by the player can enter the cauldron now to prevent companions from randomly "dropping" in
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Fixed several errors related to the Princess' hammerguy behaviour
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It is now possible to directly equip armor/helmets/teeth while holding a big gold pouch in your hand
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Potential fallback for cases in which the player couldn't talk to companions
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Fixed companions not following onto or when returning from the balcony, when there is an anvil or a punching monster at the entrance or exit to the balcony
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Fallbacks for Evelius softlock after attacking him while he's eating
Balancing
- Only one respawn bottle can now be active at a time. That means, if you had one and then wished for a new one, the old one will become useless and lose the fetus inside
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