Избранное

Найти игру

Меню

Version 0.5.3 patch - bug fixes, balancing, other

Bug fixes

  • Fixed Princess eating the cup player upon entering his room

  • Bats in the caves don't spawn close to entrances anymore and no longer hit the player immediately after entering

  • Another safety to prevent being frozen as the monkey

  • Fixed camera shake not stopping when encountering Evelius

  • Fixed one instance of a black screen after entering door, related to the hammerguy's book

  • The same bonus rooms should not appear multiple times in a run

  • Fixed hammerguy being invincible after killing companions

  • Fixed explosion potion not appearing in the pawnshop after being sold

  • Monsters no longer start attacking the player (that turned into a monster) when being hit by other damage sources

  • Fixed respawn bottle disappearing when thrown through a trap door

  • Fixed wishing for a nail from the genie

  • Fixed Princess not being in the castle area anymore

  • Fixed companions getting stuck in Evelius' poison burp

  • Fixed being instakilled by Evelius poison burp when standing too close to it

  • Fixed not being able to switch rooms inside Wanst's house when playing in wide resolutions

  • Fixed the bear trap exploit for locked chests

  • Fixed Evelius no longer appearing sleeping or inside chests

Balancing

  • Elite witches with death potions now have a slower throwing animation

  • Hanging bombs and monsters inside the wall should no longer appear combined over gaps

Other

  • Optimization for faster loading times
Читать в Steam ↗

Комментарии 0

Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.

Обсуждение ещё не началось.

    Настройки cookies

    Вы можете изменить выбор в любой момент. Отказ от аналитики не ограничивает доступ к сайту.

    Технологии, провайдеры и сроки хранения