Version 1.0.11 patch - bug fixes, other, balancing
Bug fixes
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Fixed: Empty save file displays wrong default numbers with 1000s of runs
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Fixed: Using the nose potion when reviving Evelius while in dialogue leads to softlock
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Fixed: Can't repair pipes as a monster
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Fixed: Speaking to a mirror after transforming into a monster leads to softlock
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Fixed: Snails die immediately when trying to break them out of glass jars
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Fixed: The corpse of Evelius is now rendered before the plate
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Fixed: Not respawning when being killed by hammerguy although the player has a bottle
Other
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Various performance improvements that should fix lag spikes
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Players now get a hint for reading the prophecy item once they pick it up
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There's now an option to disable the "start a new run" confirmation for your current session, in case you want to start many new runs (speedrunners)
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Improved look for knight items
Balancing
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Removed the slowdown from small, moving slime. Now it's easier to jump over traps if they are around
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Plumber's helper and toilet brush are now available at the genie
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Powder keg takes a bit more time to explode if a trap with alcoves and pendulums came before
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