Version 0.1.11 patch - bug fixes, balancing, other
Bug fixes
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Fixed several occasions of Evelius being braindead after giving him a hat
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Fixed not being able to talk to companions after they've been interrupted by Evelius
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Poison progression visuals are now stopped in ending cutscene
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Armor obtained from chests at the balcony displays correctly
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No input in main menu when tabbed out
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Fix for not being able to continue playing at the tavern endscreen, if there's a bug that shows you as a monster
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Fix for a bug that caused a freeze when entering the tavern with a beehive helmet
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One fix for the pawn shop that resulted in a freeze
Balancing
- If a powder keg is behind a nail waltz with alcoves, the fuse of the powder keg will now burn longer to prevent impossible challenges
Other
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Apple added as item 🍎 (there are some on the ground near the village entrance, that can be used to cure poisoning)
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New music for the realm of ideas (monkey zone)
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Different money icons for vending machines, ATMs/Bank, Mayor
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Some sound adjustments to doors
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Cauldron in Alva's hut can be used (potions only work inside the tower though)
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