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Version 0.1.11 patch - bug fixes, balancing, other

Bug fixes

  • Fixed several occasions of Evelius being braindead after giving him a hat

  • Fixed not being able to talk to companions after they've been interrupted by Evelius

  • Poison progression visuals are now stopped in ending cutscene

  • Armor obtained from chests at the balcony displays correctly

  • No input in main menu when tabbed out

  • Fix for not being able to continue playing at the tavern endscreen, if there's a bug that shows you as a monster

  • Fix for a bug that caused a freeze when entering the tavern with a beehive helmet

  • One fix for the pawn shop that resulted in a freeze

Balancing

  • If a powder keg is behind a nail waltz with alcoves, the fuse of the powder keg will now burn longer to prevent impossible challenges

Other

  • Apple added as item 🍎 (there are some on the ground near the village entrance, that can be used to cure poisoning)

  • New music for the realm of ideas (monkey zone)

  • Different money icons for vending machines, ATMs/Bank, Mayor

  • Some sound adjustments to doors

  • Cauldron in Alva's hut can be used (potions only work inside the tower though)

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