Patch Notes v0.660
v0.660
Bear Dens, and Tuning
Dens:
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Bears now try to set up a Den under a Dead Tree.
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Bears will pick Den sites that best satisfy their needs and are also away from the homestead as much as possible. (Usually near a river, berry bushes, or mushroom patches)
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Dens with Bears inside will show up as hot on the temperature overlay.
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If an occupied Bear Den is approached, the bear will emerge to defend it.
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When Bears travel far from their dens to find food, they will return to the den area after their needs are fulfilled.
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This means that the further from the Den, in the lower the bear activity is likely to be, but they can still be drawn by rotting garbage for example.
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Increased the Smell range for Bears by 50% so they can detect rotten garbage etc. further from the den to go eat it.
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Dens locations will be remembered by their owner, but once the owner dies, the Den will expire. A new Bear may move into the same spot though if it was a prime location.
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A Den is destroyed when the Dead Tree above it is cut down.
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When a Den is destroyed, the Bear will lose half of its territory bar but also max out its fight bar.
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Since a Bear patrols the area around its den the most, it is likely a good idea to lure the bear away before trying to remove the Dead Tree to destroy the den.
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Dens will also expire under circumstances that would make the den undesirable to the bear, this will lead to them seeking a new location as well.
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Torches or buildings near the den, or it being in a location that the bear can no longer reach will make the den undesirable and it will be abandoned.
Bear Tuning:
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Allow Bears is now a World Map Setting for New Game Startup so it is easier to find.
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Bears are defaulted to off.
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If a Bear's Story line concludes via events, or hunting, a repeat of that story element will now not happen for 5 years
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Bears will not arrive until year 3 now.
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Older saves will read whatever the Bear gameplay setting last was and apply it to the world map for newly loaded games.
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Bears can still be turned on and off in Settings/Gameplay as well on a per World basis.
Other:
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Changed many of the toggle buttons such that the entire toggle element will show the help text when moused over instead of just the small toggle box itself.
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Clicking on the text will also toggle the button as well now.
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Fixed Bees leaving node reservations behind when their tasks aborted and they were looking for a dead tree to inhabit.
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