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Patch Notes 1.2.0.3

Gameplay

  • Fixed client sometimes losing attack input after performing a sprint attack

  • Fixed an issue where inputs could be lost when moving during axe use

  • Fixed Hachiman and Tenjin icons and costs

  • Fixed an issue where Sakura weapon recipes were available in villager workplaces and when using the “all recipes unlocked” setting

  • Fixed an issue where loading a save could reset the resource counter for the next bell tower upgrade

  • Fixed Iron Ore Mining Post Special Project losing its SP definition

  • Fixed an issue where items could be incorrectly assigned as tools in production slots. For existing saves, setting up production anew will apply the fix.

  • Fixed missing notification when a bell tower upgrade fails due to radius overlap

  • Fixed bell tower upgrade ghost appearing after save/load without player interaction

  • Fixed tower bells after tier 1 not loading due to villagers not existing yet

  • Fix edge case when Road to Renewal is not visible in Completed Quests tab

NPCs

  • Fixed an issue where NPC traders at Trade Village Structures had a visual gap in their feet mesh

  • Fixed an issue where female bounty hunter clothing could appear invisible

  • Fixed an issue where NPC clothing could reset for clients

  • Fixed an issue where NPCs could fall through sloped terrain after player teleportation

Buildings

  • Fixed an issue where animal spawners could overlap with player villages

  • Fixed an issue where NPCs or animals could spawn on top of some Special Projects and Large Wells

  • Fixed an issue where the wrong statue was required when rebuilding ruined Tenjin and Hachiman shrines on the Archipelago

  • Fixed an issue with the position of SP signposts

Visuals & Environment

  • Fixed an issue where enemies could appear without visible weapons after teleporting behind them

  • Fixed issues with snow appearing incorrectly on several buildings

  • Fixed an issue with furniture grid alignment in the workshop

  • Fixed issues with exterior door setup

  • Fixed missing physics on Legendary Hammer threads

  • Fixed an issue where the Erythryna Variegata model changed after being cut

  • Fixed seasonal effects (including snow) appearing on Archipelago plants

  • Fixed duplicated Yuzu trees

  • Fixed issues with abatis set meshes

  • Fixed incorrect materials on barrels in neutral villages

  • Fixed misplaced decorations on Watchtowers in Iwasaki

  • Fixed an issue where caged animals were missing in some Random Encounters, which could cause animals to spawn inside player villages

  • Removed the option to change materials for empty exterior build previews

Combat

  • Fixed incorrect NPC root motion prediction for clients

  • Fixed advanced dash root motion

  • Fixed bear hit animations

  • Fixed an issue where raiders could spawn outside the playable area near the Archipelago Pier

UI

  • Fixed an issue where player nicknames were not visible for clients

  • Fixed an issue where rename popup buttons didn’t gray out during the delay

  • Fixed issues with gamepad navigation in the fast travel list

Others

  • Disable tense winter music on archipelago

  • Fixed an issue where enemies could stop reacting to clients when the host teleports multiple times quickly

  • Fixed multiple minor localization issues

  • Fixed out-of-memory crashes on Xbox Series S

  • Fixed crashes caused by old input system mapping

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