Patch Notes 1.2.0.3
Gameplay
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Fixed client sometimes losing attack input after performing a sprint attack
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Fixed an issue where inputs could be lost when moving during axe use
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Fixed Hachiman and Tenjin icons and costs
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Fixed an issue where Sakura weapon recipes were available in villager workplaces and when using the “all recipes unlocked” setting
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Fixed an issue where loading a save could reset the resource counter for the next bell tower upgrade
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Fixed Iron Ore Mining Post Special Project losing its SP definition
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Fixed an issue where items could be incorrectly assigned as tools in production slots. For existing saves, setting up production anew will apply the fix.
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Fixed missing notification when a bell tower upgrade fails due to radius overlap
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Fixed bell tower upgrade ghost appearing after save/load without player interaction
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Fixed tower bells after tier 1 not loading due to villagers not existing yet
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Fix edge case when Road to Renewal is not visible in Completed Quests tab
NPCs
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Fixed an issue where NPC traders at Trade Village Structures had a visual gap in their feet mesh
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Fixed an issue where female bounty hunter clothing could appear invisible
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Fixed an issue where NPC clothing could reset for clients
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Fixed an issue where NPCs could fall through sloped terrain after player teleportation
Buildings
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Fixed an issue where animal spawners could overlap with player villages
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Fixed an issue where NPCs or animals could spawn on top of some Special Projects and Large Wells
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Fixed an issue where the wrong statue was required when rebuilding ruined Tenjin and Hachiman shrines on the Archipelago
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Fixed an issue with the position of SP signposts
Visuals & Environment
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Fixed an issue where enemies could appear without visible weapons after teleporting behind them
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Fixed issues with snow appearing incorrectly on several buildings
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Fixed an issue with furniture grid alignment in the workshop
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Fixed issues with exterior door setup
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Fixed missing physics on Legendary Hammer threads
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Fixed an issue where the Erythryna Variegata model changed after being cut
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Fixed seasonal effects (including snow) appearing on Archipelago plants
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Fixed duplicated Yuzu trees
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Fixed issues with abatis set meshes
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Fixed incorrect materials on barrels in neutral villages
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Fixed misplaced decorations on Watchtowers in Iwasaki
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Fixed an issue where caged animals were missing in some Random Encounters, which could cause animals to spawn inside player villages
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Removed the option to change materials for empty exterior build previews
Combat
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Fixed incorrect NPC root motion prediction for clients
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Fixed advanced dash root motion
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Fixed bear hit animations
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Fixed an issue where raiders could spawn outside the playable area near the Archipelago Pier
UI
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Fixed an issue where player nicknames were not visible for clients
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Fixed an issue where rename popup buttons didn’t gray out during the delay
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Fixed issues with gamepad navigation in the fast travel list
Others
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Disable tense winter music on archipelago
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Fixed an issue where enemies could stop reacting to clients when the host teleports multiple times quickly
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Fixed multiple minor localization issues
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Fixed out-of-memory crashes on Xbox Series S
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Fixed crashes caused by old input system mapping
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