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Jungle Storm Hotfix

THANK YOU for all your thoughts + feedback on the new update! I'm happy to announce our hotfix with 40+ fixes or improvements.

I am tracking all your feedback, so keep it coming. Please join our Discord if you want to report anything or discuss the game.

Patch Notes

Helicopters

  • Alligator (Ka-52) has a bit higher acceleration and higher top speed.

  • Pave Low (MH-53) has a higher top speed.

  • Mouse sensitivity no longer scales with FPS. You may have to reduce your sens if you have a fast machine.

  • Apache: Longbow Salvo missiles can no longer hit your own helicopter under a certain missile configuration.

  • Missile Select Bug: Missiles no longer get stuck firing if you change weapons while firing.

  • Huey: door gunners no longer shoot through your own helicopter for targets ahead of you.

  • The aim laser now turns off during cinematics.

Combat

  • Player Airstrike: the laser lock is twice as fast (2s to 1s).

  • Player Airstrike: adjusted timing of the jet.

  • Enemy gun-jet strafing runs now do half as much damage. Your Airstrike still hits as hard as before.

  • Smoke Screen now blocks the sight of enemy infantry on the ground.

  • Fixed missile-lock warnings misbehaving once the missile has been fired, including after a roped MANPADS missile is released.

  • BTRs have less health (6500 to 3000). Fair warning though, i'm going to add some armored tank later on...

  • Shilkas have less health (5000 to 3000).

  • Ataka and Shturm missiles are now armor piercing

Helipads

  • Trucks at helipad bases no longer spawn on top of pickups or your helicopter. They spawn at the start of the mission and change teams when you capture the helipad.

  • The van and cargo truck now show up from the start as enemies and switch to your side when you capture the helipad.

  • Helipads now have lights that show which side holds them.

Destruction

  • More barbed wire fences can now be destroyed.

A Day at the Beach & A Boom of One's Own

  • The extraction marker now disappears as soon as you reach it, so it's clear the objective is done.

  • A Boom of One's Own: moved a van that was clipping into a building.

  • A Boom of One's Own: updated audio mix.

  • A Boom of One's Own: fixed a music desync issue.

Fast Times at Lakeview Prison

  • The objective now has a proper marker instead of only a radar blip.

  • Fixed a floating light pole and other light poles around the prisons.

  • Updated the look of the prison's weak spots.

No Takesies Backsies

  • Fixed a bug that could stop the beach landing from triggering.

Training Run

  • Flying over the bridge is smoother. The helicopter stays above it more reliably.

  • Updated audio mix.

  • Fixed a music desync issue.

Get It While It's Hot

  • Fixed the ammo crate at Crater Base Three handing out the wrong ammo type.

Piña Colada Strike

  • The drone section is much easier :) the drone has more health, flies faster, starts with 10 grenades, and gets twice as many grenades from crates. Grenades fly towards your crosshair and have a shorter fuse, and the rope has a longer range to grab things/enemies.

  • Enemy waves in the drone section are now lighter-armed jungle fighters.

  • Fixed grabbing a container launching the drone out of the map. (lol)

  • Fixed the drone turning red when flying low near blood.

  • Fixed the first download wave's dialogue never playing.

  • The final cruise-missile chase kills you less often.

  • The "pleasure palace" now breaks apart more smoothly.

  • Opened up doors around the bank, including in the basement, and cleaned up the area around the vault.

  • Moved the big turrets away from the streets.

  • Fixed power poles and cables, plus small city touch-ups to make our 3d artist happy. :)

  • Updated audio mix.

Getaway Day

  • Fixed a bug when an Airstrike hit the friendly carrier boat.

  • Fixed dropping troops onto the ship sometimes killing a main character and blocking progress.

The Storm

  • The submarine now surfaces on its own after a while.

  • The Comanche's Radar Cloak now works in the submarine fight.

Modding

  • Added a Help button to the Mods Panel that opens the modding guide.

  • The "Not Knowing Samples" mod now ships with the game.

Localization

  • Translation updates.

Other Fixes

  • Controller: the Boost button now shows its proper name instead of a raw text key.

  • Map panning and zooming now move at the same speed at any frame rate.

Now I'm going to take a long weekend. Whew. Thanks for playing.

  • Colin "cfinger" and the Cleared Hot team
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