v0.11.12 - 2023-11-24
Shipyard 2.0 • [fix] Skill cooldown no longer overflows and no longer resets with calibration updates • [fix] Enhancing beyond tier now deducts the correct amount of materials • [tune] changed wording for how to use skills, @Taromir
General • [new] Sightings reported additional strong encounters in Subspace, it is uncertain of the alien intentions. • [new] A new item 'Research Blueprint' can be found, which enables you to unlock previously unknown technologies. • [tune] Issuing an attack while moving is now transitioning smoothly without the ship coming to a halt • [tune] improved transmission of hull, armor, and shield updates • [tune] Chat preview input and fullscreen is shared, allowing you to continue typing where you left off • [tune] Chat preview windows are a bit wider now and show one more line of text. Share how this feels; in the future, it will be customizable • [tune] Chat preview is slightly fading out and back in if new messages arrive • [tune] The Subspace Boss will now start triggering its aggro if a player has a Tier 2 weapon or higher installed • [tune] Portal in home subspace will always show an active event, even if the portal technology is just Tier 1 • [fix] rewarding Jump Crystals via mail will now set the current season • [fix] Starting the game without first entering the home subspace will now allow access to the Portal • [fix] While attacking target and selecting it again, the cease-fire button is now shown correctly • [dev] fixed server database bug that would have caused corruption in the future
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