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v0.12.09 - 2024-06-27

• [new] Based on advanced manufacturing blueprints from the Command Center, a pioneering new structure now expands base storage capacity significantly, despite its resource-intensive construction. (Unlocks with the new season on Saturday, 29th of July 2024, at Noon UTC-0) • [new] Light trading has been added. Drop resources from your ship into space, and others can now pick them up. Like other features, this one in particular is subject to change if it turns out to have unforeseen consequences. • [new] Added Discord and Steam Wishlist buttons to the main menu. • [new] Added support for Steam Game Recording (new beta feature inside Steam), allowing you to record the game and share your gameplay. Currently, only a few states and events are supported. Let me know how you would like to see it improved.

• [tune] Improved Shutdown window, showing the estimated remaining downtime. • [tune] If a required update is available on Steam, an additional note will explain how to refresh Steam if needed. • [tune] Improved more translations, @Lukskapustoy, @странник. • [tune] Added tooltip to the recycle button, explaining it currently returns 100% of the materials and resources. Some resources like gas and metal might be dropped into space. • [tune] Items in space now show two lines of description: the owner and the time remaining before they expire. • [tune] Items dropped from recycling now have an increased decay time of 10 minutes. • [tune] Context overlay now shows the owner of the item. • [tune] Local data cache improved, resulting in new game versions no longer requesting a server update. • [tune] The add or plus button inside the shipyard is now visible on all pages, not just the last. • [tune] Renamed Subspace License to Subspace Explorer. • [tune] Leaving a corp will now correctly revert the base cargo slots to the amount of the Lifepod without any expansion. Excess storage is sent via mail. • [tune] Subspace health state is now solely based on the remaining fog of war. If under 10% is left, it flags it as unhealthy, and the subspace is removed and can no longer be accessed. Enemies are no longer part of it, as it led to some unwanted results. • [tune] Cargo slots are now highlighted with a mouse hover (or controller).

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