死寂(Deadly Stillness)2 .2Beta version update
New features:
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Increase zombie's hearing
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Added a knockback animation when zombies are headshot
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Added pause interface
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Increase the viewing angle left and right switching function
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Increase bullet trajectory
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Increase the random trajectory within the bullet range
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Increase random time to activate several zombies chasing players
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Added decals for hitting zombie wounds
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Increase the blur effect of viewing prompts
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Increase challenge failure/victory, you can return to the main interface
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Increase the automatic change function
Modify:
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Increase player damage and reduce zombie damage
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The walking stop animation is abandoned
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Replace part of the model
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Adjust the range of melee damage
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Adjust the pickup detection range
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Decrease background music volume
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Optimize recoil jitter
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Fix the bullet launch position to the center of the screen
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Adjust the atmosphere of the scene
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Optimize the scene and AI system
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Delete the magnification model
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Modify the bullet shell effect
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Modify the bomb to run
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Modify the reload animation
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Fixed many bugs
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Modify the position of the prompt button code
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Modify the display area of the UI
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Modify the aiming angle of view position
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Adjust the position of the projectile shell
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Adjust the size of bullet hit effects
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Adjust the probability of triggering a big move
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A headshot of a zombie has a 30% chance of being knocked back
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Modify the screen effect of player injury
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Adjust the vibration effect of the screen when the player is injured
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Modify the bullet UI interface
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Modify UI interface alignment
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Replace zombie animation
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Pickup prompt changed to 3dUI
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The game defaults to high quality
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