2026/09/10 Patch Notes
SYSTEM OPTIMIZATION
- Added an option to preserve the camera pitch and distance when jumping the camera.
- Fixed an issue where Workers would remain idle after the number of trees in the Forestry Site's planting area reached the limit (300 trees).
INTERACTION
- Fixed an incorrect background image on the View Mode button.
- Fixed an incorrect minimap icon for the Guillotine.
- Fixed missing tooltip text for some items in the Farmland Consumables interface.
- Adjusted unit formation-line colors in winter to make them more visible.
- Adjusted Buildings outline colors in winter to make them more visible.
- Clarified the text prompt for automatic Tribute.
- Fixed an issue where the Delete command could not remove all entries from the Buildings Production tab when the quantity limit was reached.
COMBAT
- Added a Hold Position status icon for the Chariot.
- Fixed abnormal rotation when switching a Battering Ram to Hold Position while it was moving to attack.
- Fixed an issue where the charge distance of Lance Infantry was incorrect in some situations.
- Fixed an issue where ranged units would use arcing fire instead of direct fire at close range in some situations.
- Fixed an issue where a Chariot Troop's outline displayed incorrectly when hovered.
- Fixed an issue where soldiers could move on their own after loading a save.
PERFORMANCE
- Optimized the Performance overhead of the notification system and related UI.
- Optimized the Performance overhead when Workers change disguises.
BUG FIXES
- Fixed an issue where Workers could become stuck at the edge of the navigation area.
- Fixed an issue where the wandering animation of Workers at the Latrine incorrectly played as the haul / hauling animation.
- Fixed missing sound effects for Chariot Troops.
- Fixed an issue where the Salt Lake area on the Colorful Danxia map did not correctly indicate that it was available to Build.
- Fixed an issue where Farmland initialized with 0 water storage but incorrectly displayed 99.
- Fixed incorrect space-bar focus in the title-request interface in some situations.
- Fixed an issue where the ruler portrait on the Confirm screen did not update promptly when creating a new save.
- Fixed an issue where the Worker details panel remained visible on the minimap.
- Fixed an issue where Cancel Conscription could not be used in extreme situations.
- Fixed an issue where the Buildings snap toggle incorrectly affected defensive structures.
- Fixed an issue where work items could remain in Workers' hands for an extended period.
- Fixed misaligned weapons on soldier silhouettes during Conscription.
- Fixed an issue where holding the left mouse button on the character portrait in the upper-left corner could prevent subsequent interactions.
- Fixed an issue where rotating the camera with the middle mouse button could accidentally select a building.
- Fixed an issue where map rivers could fail to load in some situations.
- Fixed an issue where empty Piles were not automatically destroyed and remained after loading a save.
- Fixed flickering crop seedlings.
- Fixed floating objects inside the Retainer Residence.
- Fixed an issue where clearing all beast nests early caused the tutorial mission to become stuck.
LOCALIZATION
- Refined the English localization.
- Improved some content in other languages.
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.