Ashes & Ancestors Patch Notes
Here is a list of patch notes for the Ashes & Ancestors update!
Content
New Chapter: Dziady
New Points of Interest
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The Carver
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Lost souls
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The Drowned Witch
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The Murderer
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The Deceased
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The Feud
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Basic Lost Soul
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Dziady
Other new Points of Interest
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Lutki ritual place
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Ghost Release
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Cursed Spirit
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Bound to the Bog
New Biome: The Spruce Forest
New Crafting Stations
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Spell Binding Table
- Craft charms and protection items
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Furniture Workbench
- Sell Building Blocks and craft Blueprints
70+ new Building Blocks
New unlockable Character Customization options (new outfits)
Other
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Added pages in journal for trinkets and wearables/ clothing
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Improved Journal Usability
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New travel screen mechanic
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New character controller for more precise jumping
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Added content warnings (You can turn them off under Settings > Controls > Content Warnings)
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New music
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Updated rendering and lighting engine
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Implemented new Graphics Settings
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Implemented toggleable fog blur
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Due to technical limitations we had to remove the back to main menu button from the pause menu. We are sorry about this.
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Steam Deck playable badge
Performance
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Major Performance improvements
- Decreased load on CPU
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Implemented FSR3.1 upscaling algorithm
- This can be toggled and adjusted in the graphics settings
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Steam Deck - adjusted recommended settings
Fixes
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Unity update to fix Unity security issues
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Fixed grass not being under the terrain
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Fixed floating terrain and floating structures
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Clothing don’t clip into NPC’s body model anymore
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Reka can no longer glide on fences
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NPCs are no longer getting stuck in the ground or walls
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NPCs can no longer walk through fences or trees
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UI for interaction and speaking do no longer overlap
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Goatling walking through fences
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ESC button now goes back in main menu
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Button remapping is now displayed correctly in building menu
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Camera is now following Reka correctly when standing up or sitting down in the walking house
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Chests in the tutorial that didn’t have loot now have
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Reka is able slide upwards on a vertical surface
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Text is now displayed correctly when clicking the question mark button displayed while interacting with the food shelf, scales, and fireplace
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Chicken hut footsteps don’t play any longer while hut is idle
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Crows in the tutorial don’t freeze in the air and don’t disappear anymore after saving and loading the game
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Journal bookmarks are easier to read while highlighted
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Trapped hare can’t spawn under water any more
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Save/ Load during ‘trial of the forest spirit’ while Leshy appears does not get Leshy stuck in place anymore
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Players can’t get permanently stuck during ‘trial of the forest spirit’ quest (pop up appears to tell player can teleport home/ leave map to start quest anew if stuck)
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Fixed that ‘trial of the forest spirit’ does not break upon regenerating the map and throwing enchanted larch cones early in the quest
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Enough hunter lookouts will now appear to complete the sidequest during ‘trial of the forest spirit’
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Fixed jumping animation during frequent jumping on uneven ground
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Player can’t get stuck by clipping character head into a ceiling anymore
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Fixed animation of woodcutting NPCs after talking to them
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Fixed interaction with skeleton chair while jumping that caused the sit down animation to loop
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Controller button icons are now displayed correctly
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Fixed save games having the same names after saving
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Teleporting home does not cause Reka to fall from a height anymore
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Beekeeper is no longer sitting in the air
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Player can no longer sit in chairs occupied by NPCs
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Points of interest are no longer spawning below the map
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Player can no longer get both the old watering can and Siva’s Boon after regenerating the map
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Picking up an animal while using the tonic of connection no longer results in being unable to drop the animal
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Only one siva shrine can spawn on the siva shrine map
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Fixed UI to display correct use item wheel prompt
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Fixed environment to no longer change upon reloading and no longer spawning in villages or POIs
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Fixed illumination BBs to be interactable
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Player can’t teleport anymore during final tutorial cutscene
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Fixed rapid light/color flashes in Tutorial to appear sometimes (seizure risk)
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Fixed POIs spawning inside one another or other structures on the map
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Fixed the crows to work as intended when picking up an animal
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Fixed "Work on the Cabbage Farm" to not spawn cabbages
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Fixed ‘Toggle Sprint/Aim/Collect’ to be turned on despite them not being shown as on in the settings
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Fixed that deleting grain from inventory in tutorial no longer hard locks you
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Fixed "The Smiling Hive" quest to disappear from journal after completion
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Fixed so that collecting with crows is no longer delayed
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Chicken hut can’t get stuck on environment so that it cannot move anymore
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Fixed so that UI for destroying objects does not appear before equipping crows
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Using arrow keys in a menu now let you scroll through it
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Fixed that the render distance slider has no effect
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Fixed use items to no longer switch places in the UI
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Fixed that Reka no longer stands at an angle after getting out of the skeleton chair early
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Fixed map regeneration so that Reka can’t be knocked out of the chicken hut chair anymore
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Fixed that if you open the use item wheel while walking or having auto walk enabled, the player is unable to select an option
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Fixed the item counter UI so that after collecting something with crows it now disappears again
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And many more bugs
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