Patch notes 2/20/22
Character editor usability improvements:
- The animation rig details pane now rebinds bones automatically after changes are made to you sprites, which prevents you from ending up with a character that looks broken.
Bug fixes:
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Dragging hitboxes after editing their properties can result in incorrect hitbox selection.
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Hitbox changes sometimes cannot be reverted using ctrl+Z.
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Trying to use Up+B from the ground multiple times will fail until you jump and land (which resets a flag so that you can use the attack again.
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