Patch notes 3/31/22
New optional control settings
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Added a Run button. Holding the button will cause you to always dash.
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Added a Strong button. Pressing strong will perform a strong attack in the direction you're holding.
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Added a Tap Jump setting (this existed in a previous version, but was never fully working.)
Controls polish
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Improved directionality detection when using tilts and aerials, to prevent incorrect inputs (particularly noticeable for players using C-stick).
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Detect the names of USB controllers and display them on the Controller Settings screen.
Character editor bug fixes
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When switching between characters, the game sometimes loaded a version of the character that wasn't the most recent one (due to cached data saved in the editor).
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Two projectiles owned by the same player could hit each other and be destroyed, creating problems for many custom special attacks.
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