Patch notes 5/2/23
Updates to the animation rig details pane:
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Added Ctrl + Z (it works in every activity within the pane)
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Also added ability to undo changes to the animation rig after exiting
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Binding bones drastically sped up
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Added sounds when binding/unbinding bones and accepting changes to animation rig
Bug fixes:
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Compute shader rendering issue causes missing pixels on some hardware
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Undo / redo after switching animations can cause incorrect data to be copied
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