Patch notes 6/3/23
Editor enhancements:
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Added the ability to change the canvas scale and position (allowing creation of larger animation rigs, and some new effects like moving your character in the Z direction)
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Added a bone scaling tool
Small changes:
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Added hover text for buttons in the Animation Rig Layers pane
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Animation rig layers pane only show views if there are actually multiple views to choose from
Bug Fixes
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Pixels are missing when rendering the character in editor on some PCs
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Projectile Y positions are off after the previous patch
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Attacks with 0 knockback still cause hit stun (this interrupts knockback from other attacks)
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Super armor shouldn't stop ultras
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Super projectiles shouldn't be reflectable
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