Smack Studio Beta Release
We’re happy to announce the launch of a new, polished beta version!
Major changes:
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Character balance and moveset refresh: Every character on the roster has received improvements across the board. New moves, tweaked parameters, balancing, new animations, and sprite art.
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New animations: every character now has an entrance and victory animation. If none is defined, it will default to idle.
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Victory screen: bask in your glory with a brand-new victory screen.
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Game optimization: with a version upgrade to Unreal Engine, we’ve drastically improved performance for all users.
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New stages and art style: we’ve polished our stages and are bringing you five remastered versions in our new art style. There might be an additional hidden stage available to play if you can find it…
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Enhanced visuals: check out our new lighting engine and enable motion blur with the new “epic” visual setting.
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New soundtrack: enjoy music tracks tailor-made for Smack Studio by Garrett Williamson with additional tracks by Argofox. This includes optional music for both the character editor and training mode, plus a brand-new victory theme.
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Audio and sound: new in-game announcer (featuring the voice talents of Lunchbillion), improved music looping, and volume levels across the board.
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New menus and polish: enjoy a new stage select screen, new screen transitions, and a new adjustable character editor background.
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Controller profile improvements: we’ve allowed saved controller profiles to be universal, meaning additional controllers of the same kind will automatically match to an existing controller profile if it exists.
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Fighting game engine: short inactive frames added to ledge grab, and disallow midair jumps or air dodging back to players who get hit. Improves game balance.
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CPU AI: increased intelligence of computer-controlled fighters, allowing them to execute wavedashing and not grabbing the ledge as often.
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Bug fixes: super armor is now functional, portrait fixes for workshop characters, sound bug fixes, and a whole host of character editor bugs are fixed.
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