Early Access Hotfix - 2022/05/19
Thank you for playing our Infrastructure Development update for Have a Nice Death! Here’s a list of bug fixes and improvements from the hotfix today:
Improvements
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Added better feedback (VFX, animation, and sound) when using the Anima Fountain (water cooler), Distribig® 462 (vending machine), and Sinistro® Koffee Machine (espresso machine in Relaxation Area)
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Adjusted the colors in Jocelyn’s Contracts menu
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Rebalanced floor choices for consistency
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Misc improvements on VFX
Bug Fixes
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Fix for sound and VFX on several spells that were missing
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Fix for getting stuck in some walls
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Fix for getting stuck in World 3 arenas when an Ulcermonner summoned an enemy out of the arena
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Fix for Bosses not dropping their rewards
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Fix for Leon Clean sliding at the beginning of the fight (the floor was very wet)
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Fix for no progression for weapons/spells in Joe's menu
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Fix for VFX displayed in a bad position when entering the elevator menu
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Fix for inconsistency in currency display format
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Fix for dialogs bubble timing (much longer)
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Fix for Soul Razor (spell) not doing damage
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Fix for Shockwave (spell) not working in the air under certain conditions
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Fix for the Shop item Concealed Carry replacing the weapon in the second slot without giving the player a choice and preventing getting the previous weapon back
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Fix for some of Jocelyn’s Contracts being unfinishable finished
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Fix for taking a Jocelyn’s Contract then canceling it rerolled the Contracts proposed after the first one, for free
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