Patch notes November 2023
ENEMY1 / SPAWNER + SKULLS
-
small skulls move slower
-
delay skulls spawning after teleport
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fix skulls sometimes killing player when stomping spawner
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don't allow rail lock-on during spawner teleport
ENEMY 2 / SCUTTLER
-
allow slide without cancelling scuttler gem dash combo
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fix direct bomb hits sometimes not killing scuttlers
-
fix bug where falling scuttler can still kill you when you're airborn/sliding
ENEMY3 / SERPENT / SNAKE
-
snake stomp consistency improvements
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snake hp tweak
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reduce delay on snake attack after spawn
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1 fewer segment of snake tail is collidable
-
snake will turn toward you if you get close to its tail
GRAB / THROW
-
fix held items moving out of hand when changing direction rapidly
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fix bombs exploding immediately after throw if thrown too horizontally
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allow immediate bomb re-grab after bounce
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gems can be grabbed with LMB while holding RMB, even if no gems held yet
PROGRESSION
-
fix centipede delaying spawns when killing two enemies at the same time
-
fix boss spawn not advancing if killing two enemies at the same time
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