Weekly Update: August 9, 2024
It's been a very busy week here. As I mentioned two weeks ago, I took a mini-holiday last week, which was nice. The day after I got back I posted the announcement of the 1.0 graduation date (Sept 2) and have been hard at work ever since.
First of all, there's a new opt-in on the Beta branch. It's not a huge update, but it did have some changes necessary for graduation. Full list of changes here:
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Two new mini late-game exploration void regions
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Minor adjustments, additional hints to guide players in a few stuck points
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Adjust discovery sound volume
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Patch for the prevented completion of Tomb of Ock Juk if Ermyr ally in late game
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Fix for missing localization strings on one mission
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Fix for negative fighter count
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Fix for NaN on specific projectile
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Fix for rare mission bug in Forbidden Planet
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Suppress non-critical exceptions appearing in console, added instructions for closing console via F11
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Gamepad specific help notifications
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Refactor analytics to collected detailed only on opt-in branch
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Removed Early Access pop-up, FPS indicator
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Update game icon
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Several typos
If I don't get any reports of serious issues from unstable branch players, expect this branch to be promoted to default in the next few days.
Besides this build, there's a lot of work that isn't directly related to development, including:
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Updating the Logo versions and Steam store assets (and then updating them again a few days later when Steam increased the default resolutions)
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Updated Trailer
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Reaching out to streamers for possible coverage
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Misc PR stuff
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Preparing the game for release on GOG
Thanks for reading, until next week!
- Kevin
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