Dev Diary - 18 SEP 25
Hello Survivors, 🏝️💀
Starting now, you’ll begin to see more regular posts here on Steam, keeping you in the loop about our development progress as the game moves closer to Early Access!
Take a look at my dev diaries to see how I am building the game, upcoming features, challenges I am facing while shaping your survival experience, and development insights.
** Internal Update **
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Added screen effects for hunger, thirst, low health, and infection
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Added new AI - spider
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Added passive insects that can crawl on you
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Fixed hand positions when holding certain weapons
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Fixed a bug where clothing wouldn't appear in the inventory after loading a save
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Added the ability to change the color of the watch
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Changed the item pickup animation
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Fixed a bug where the shadow of headwear wasn't visible
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Improved arrow hits on animals and enemies
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New effects for wood and stone mining
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Added a visual trail that cuts through the air for all throwables
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Other minor changes and fixes
** Insect Test (Spoiler): **
** Updated Roamap Incoming: **
I know many of you are curious about what’s ahead. The game roadmap is currently being refreshed to better reflect our goals and your feedback, and you may expect a new version soon.
👉 Want to chat with me directly and meet fellow survivors? Join our Discord.
Don't forget to wish-list the game:
[dynamiclink href="https://store.steampowered.com/app/1755080/Away_From_Life/"][/dynamiclink]
Stay safe, stay resourceful,
Anton - Developer
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