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Dev Diary - 18 SEP 25

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Hello Survivors, 🏝️💀

Starting now, you’ll begin to see more regular posts here on Steam, keeping you in the loop about our development progress as the game moves closer to Early Access!

Take a look at my dev diaries to see how I am building the game, upcoming features, challenges I am facing while shaping your survival experience, and development insights.

** Internal Update **

  • Added screen effects for hunger, thirst, low health, and infection

  • Added new AI - spider

  • Added passive insects that can crawl on you

  • Fixed hand positions when holding certain weapons

  • Fixed a bug where clothing wouldn't appear in the inventory after loading a save

  • Added the ability to change the color of the watch

  • Changed the item pickup animation

  • Fixed a bug where the shadow of headwear wasn't visible

  • Improved arrow hits on animals and enemies

  • New effects for wood and stone mining

  • Added a visual trail that cuts through the air for all throwables

  • Other minor changes and fixes

** Insect Test (Spoiler): **

** Updated Roamap Incoming: **

I know many of you are curious about what’s ahead. The game roadmap is currently being refreshed to better reflect our goals and your feedback, and you may expect a new version soon.

👉 Want to chat with me directly and meet fellow survivors? Join our Discord.

Don't forget to wish-list the game:

[dynamiclink href="https://store.steampowered.com/app/1755080/Away_From_Life/"][/dynamiclink]

Stay safe, stay resourceful,

Anton - Developer

Читать в Steam ↗

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