Hotfix 26 - v0.6.13.154
New Features
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Component unlocks are now shown on the jump map, so you no longer need to board a corvette to discover new components.
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Corvettes no longer provide new components. You can now only find broken components there. This is a temporary fix until the next major update.
Improvements
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Buddybot can now pick up and use existing ammo packs.
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Artifact rarity color is now displayed in their info box subheader.
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Fires not on the ship now count towards extinguish fires venture progress.
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Radioactive broken components now count towards venture progress.
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Meteor storm duration reduced from 80 to 40 seconds.
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Solar flares no longer spawn fires inside the ship while the ship is in cover.
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Improved VFX and shader warmup times on subsequent boots. (DX12)
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Key rebind saving is now deferred until the settings menu is closed, improving responsiveness.
Bug Fixes
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Fixed an issue where the heat cleared popup would not appear for clients.
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Fixed restrictions and interruptions for melee ability when using jetpack, reload, and ADS.
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Fixed crowbar and heat blade shadow mesh not appearing in third person.
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Fixed a hard crash caused by the outline system interfering with shadow culling.
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Fixed stale saved input overrides that could cause input and UI to stop working, with all UI keys displaying as 'A'.
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Fixed scenario countdown and event boxes getting stuck on screen when performing a jump.
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Fixed loot incorrectly spawning in tutorial, lobby, and materia clouds.
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Fixed taser drone not able to target players issues.
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Fixed an issue where new component unlocks were not working correctly.
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Fixed a settings save that could cause stalls for some users.
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