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v2.5.4

v2.5.4 is probably the final patch for v2.5 before I start moving on to development of the next update. It's just a few bugfixes this time, plus one tiny misc. change.

Changes


(This sections contains expandable text boxes, you may need to view the post directly in order to see them properly.)

Misc. Changes [expand type=details] - Toxic gas rooms can no longer contain extra traps - Updated translations and translator credits [/expand]

Bugfixes [expand type=details] Fixed the Following Bugs: Caused by v2.5.3: - New flashbang not using electricity damage type - Various errors with damage numbers in bomb descriptions - Various rare textual errors

Caused by v2.5.0: - Very rare Gravity Chaos cursed wand effect not being triggerable - Rare cases where ambitious imp could cause terrain to not behave correctly

Existed Prior to v2.5.0: - Assassinate/execute effects not working on enraged brutes - Cases where a locked laboratory room could contain the solution potion to a hazard room that contains its key - Cases where the gnoll geomancer could be awoken via debuff - Specific cases where beacon of returning could place the hero inside of closed dooors - Necromancers not being able to summon their minions in unlocked doors - Specific cases where one scroll of transmutation couldn't be used on another - Rare cases where the rot heart could be boxed in and not spawn gas - Specific cases where the parchment scrap trinket could still influence level generation [/expand]

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