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Меню

Noble Fates 0.30.1.2 Released!

Minor Update

Crash Fixes
    Fix for crash when Embarking
    Fix for crash from World Sim with Mod Races
    Fix for crash from FX
    Fix for crash with Mercenaries
    Fix for crash with Status Effects
    
NPC Raid Defense
    Iteration on Defensive Strategies
    Improve handling of Caves
    Improve handling of Procedural Storage

Away from Home
    Do not relax in Home Areas of Enemies
    Do not Collect Projectiles on other Maps
    Do not Clean Debris on other Maps
    
Declaring War
    Do not relax in Home Areas of the Target
    Do not Study using Books belonging to the Target
    Do not Train using Dummies belonging to the Target
    
Fortresses
    Add support for Stockpiles
    Only include usable Farms
    Track Map Source
    Improve handling of unowned Caves
    Improve placement of Procedural Storage buildings
    Add New Player Fortresses (9 total!)
        Add Carbhunt Pass
        Add Chillland - thanks Papszi!
        Add Cupmaw Hollows - thanks JimG!
        Add Inaccessible Hill
        Add Mountain Island - thanks Mathew W!
        Add Nevernose View (3 variants) - thanks JimG!
        Add Stairquest Forest - thanks flimss!
        
Fog of War
    Replace FX
    Improve performance dramatically
    Show Roof Vents
    Unreachable
        Try to use a nearby position when told to Go To an Unreachable position inside of Fog of War
 
Raids
    Withdraw if the War ends mid-raid
    
World Map
    Improve Map Borders
    
Item Details Window
    Hide redundant Owner information
    
Pathing Lines
    Now draw behind of Prop Blueprints
    
Room Detection
    Fix for bug that could cause bogus Rooms on stairways
    
Prop Selection
    Only add Props belonging to the same Faction when Multiselecting   
    
Fight Moment
    Attacker must Hate Victim
    Decrease chance

Outgoing Raids
    Fix bug that prevents Outgoing Raids from entering home when Incoming Raids are disabled

Restart the game and steam to pick it up!

Читать в Steam ↗

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