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Kingdom Crier #33: Choose Your Fate is here!

The Choose Your Fate Feature Update is here!

Grow a Family that carries your Kingdom's Legacy through the Ages...

Ascend and start a new Kingdom in the same World via customizable Origin Stories.

Families!

Every Mortal now belongs to a Family.

Yodeling 101

Two interested Adult Mortals that have access to a Double Bed can Yodel with one another.

Spending some quality time together...

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A Fertile Male and Female pair of Yodelers have a chance of producing a Pregnancy.

Genetics

When born, a Baby becomes one of their parent's Races with equal odds.

A variable amount of each Parent's appearance, preferences, and potential is inherited at the appropriate stages of development.

Stages

Baby

Babies can't really do anything other than Eat, Sleep, Cry, and Poo. They can't even rule.

Just look at it... Pathetic.

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Instead of Esteem, Babies have Mood. Their mood is driven by satisfaction of their basic Needs.

Child

Children have newly formed raw Alignment and Opinions.

Their mood is driven by an increased set of Needs.

What's for dinner?

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They can help out with Work but aren't very skilled so they're better off Training.

Juvenile

When a Mortal becomes a Juvenile, they become more proficient at working.

A healthy balance of Esteem, Training, and Work maximizes their Development.

Say Cooked Orc!

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They hold Esteem towards your Ruler and can choose to Desert or Defect.

Adult

When a Mortal becomes an Adult, their Sexuality comes online and they yearn for a Partner of their own.

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Development

A balanced childhood yields Development Points for the Mortal.

They experience a Growth Moment at each stage of development where you can spend them on Traits.

Bleed more or Bleed less? Hrmmmmm...

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These can affect anything from how much they Sleep to how often they'll bug you with specific Wants!

Family Trees

We've introduced Family Trees to offer insight into the relationships within your World.

You can't talk to me that way, I'm a 6th Generation Barf!

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You can access a Mortal's Family Tree from their Mortal Sheet or the World Map.

Marriage

When Married, the Mortal with lesser Prestige prefers to join the family of the Mortal with more Prestige.

Legitimacy

A child born to parents out of wedlock is Illegitimate.

They carry the Bast surname until they become an Adult.

It's not all bad though, they get to choose a Name and start a new Family of their own once they get there!

Biological Age

We've reworked the display of Age to show the Biological Age of any given Mortal.

This normalized Age makes it easier to tell how far they are along in their life's journey.

Hovering over it will show their Chronological Age and Lifespan.

Orcs

Along those lines, we've shortened the Lifespan of Orcs to .65x that of Humans.

They progress more quickly through all of the Development stages and Leveling, bringing an interesting new option to the table.

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Succession

Succession has been reworked to prioritize passing the crown to the first Legitimate Heir.

Simulation

Marriage and Reproduction are now Simulated for all the other Kingdoms and Families in your world!

Training

We've greatly expanded the Training system to support the Development of Children.

Studying

Introducing Studying!

Queue up the appropriate Book Set at a Lectern and a Mortal assigned to that Job and with sufficient Skill will author a Book Set.

You can also buy them off of wealthy Visitors.

A little light reading.

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Place it in the World and Mortals can Study to develop their Skills!

Priorities and Scheduling

We've expanded the Jobs and Schedule Systems to give you better control over this.

Training is now a separate assignable Job.

You can control the priority and Schedule using the appropriate Tabs.

What they Train is dictated by the Training Tab.

Ranged

Oh, and we fixed Ranged Combat training.

bowbowbowbow

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New Beds and Cribs

We've fleshed out the Bed options to make sure there are plenty of options for Yodeling.

We've got something for everyone!

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In addition, there are now Cribs that are more difficult to build but yield greater Sleep Quality (and thus more Development Points) for your babies!

The Choose Your Fate Scenario

Finally, we've introduced the Choose Your Fate starting Scenario and flow.

The Living World

You begin with the Living World view.

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Control time on a greater scale and watch the rise and fall of Kingdoms and Families with a new window into the underlying Simulation.

Emergent Origin Stories

Origin Stories that emerge from the Living World are offered up as potential starting points.

Choose and customize one of these to start with a bit of back story from your World.

Custom Origin Stories

Or choose one of the Potential Home sites to setup a Custom Origin of your own to start with.

Origin Customization...

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Ascend

Once Playing, you are now given the opportunity to Ascend at key moments.

Ascending leaves your current Kingdom behind and returns you to the Living World.

From there, you can choose your next Origin within the same World.

You can even choose your old Kingdom as your Enemy if they're still around!

Full Changelist

Noble Fates 0.29.0.1 Released! Choose Your Fate Feature Update

Mortals
    Attempt to use Unique Names
    Add Skill Potential Progression
        Earned via using Skill as a Child or Juvenile
    Add Biological Age
        Chronological Age / Lifespan
    Aging
        Scale down XP gain during Child and Juvenile stages        
        Push back end of XP gain to 50ish
        Push back start of Skill and Health Decline to 60ish
        Fertility for Females ends at 50ish
    Add Development Points
        Add UI to Needs Page (for children)
        Add Tracking and Tooltip
    Add Maturity
        Add Baby Development Stage
            Lasts 6 Biological Years
            +100% Food Per Day
            +200% Poo Per Day
            +100% Sleep  
            -100% Mobility
            Add Mother Feed Command
            Add Parent Transport Commands
            Add Baby to name
        Add Child Development Stage
            Lasts 6 Biological Years
            +50% Food per Day
            +100% Poo Per Day
            +50% Sleep per Day
            -25% Mobility
            Alignment comes online
            Opinions come online
            Kingdom Size Preference comes online
            Skills come online
            Work comes online
            Beliefs come online
            Obedience comes online
        Add Juvenile Development Stage
            Lasts 6 Biological Years
            +25% Food per Day
            +50% Poo Per Day
            +25% Sleep per Day
            Esteem comes online
            Escaping comes online`
        Add Adult Development Stage
            Sexuality comes online
            Dependencies come online
            Wants come online
            Respect comes online
            Lodging comes online
    Add Traits
        Add Metabolism Traits
        Add Sleep Traits
        Add Work Traits
        Add Learning Traits
        Add Adaptability Traits
        Add Walking Speed Traits
        Add Healing Rate Traits
        Add Ambition Traits
        Add Bleeding Rate Traits
        Add Carrying Capacity Traits
        Add Parry Rate Traits
        Add Melee Style Traits
        Add Want Frequency Traits
        Add Pain Tolerance Traits
        Add Ranged Accuracy Traits
        Add Reproduction Traits
        Add Alcohol Tolerance Traits
        Add Poo Traits
    Add Development Milestone
        Spend Development Points on Traits
    Add Pregnancy
        Takes 1.5y for Baby to Develop (affected by Lifespan)
        Add Miscarriage
            Too much Pain during Pregnancy will cause Miscarriage
        Add Labor
            Triggered during the last Day or so of Pregnancy
            Outcome depends on Baby's Health and Treatment Skill
            Add Healthy Child Outcome
            Add Stillbirth Outcome
    Add Lactation Status Effect
        New Mothers Lactate for 6y
    Add Crying
        Alternative version of Downed for Babies and Children
    Add Relationships
        Add Parents
        Add Children
        Add Relatives
        Add Guardian/Ward
    Add Legitimacy
        Add Bast and Illegitimate
        Add ability to Start Family when Basts become Adults
    Add Genetics
        Affects Appearance
        Affects Preferences
        Affects Potential
    Add Moods
        Used by Babies and Children
        Based off of basic needs being met
    Attraction
        Tweak Age Ranges for Age based Attractions
        Add Global Attraction Modifiers
        Add Negative Attraction for Related Mortals
    Inventory
        Kill Inventory for Dead off map Mortals
    Portraits
        Generate Inventory for Dead Mortal Portraits
    Wants
        Wants come 1/4 as often by default
    Ambition
        Ambition is only partially capped by the kingdom by default
        
Families
    Add Families
    Add support for Unknown Members
    Attempt to use Unique Names
    
Add Choose Your Fate Scenario
    Begin on the Living World Screen
    Operate at Greater time scale
    
Origin Stories
    Add From Wealth Origin Story
    Add From Nothing Origin Story
    Add Guardian Origin Story
    Add Settlers Origin Story
    Add Custom Origin Story
    Add Origin Customization Screen
        Choose Your Enemy!
            You can Choose your Enemy when editing an Origin
            Note: You cannot choose in Origins that already include one
    
Job Assignments
    Separate Time Limit Autonomy
    Separate Training Autonomy
    Add Click and Hold support

Training
    Add Training Job Assignment
    Add Training Priority Assignments
    Fix Ranged Combat Training
    Add Studying
        Add Skill Book Sets
            4 Tiers
            Each Tier allows progression for Mortals 
                with (1-5) * Tier Skill Points
            Made Tradeable
        Add Lectern
            Unlocks at Building Lvl 5
            Used to Author Skill Books
            Each Tier can be authored by Mortals with
                5 * Tier Buffed Skill Points

Yodeling
    Adults can now Yodel with one another
    Requires Usable Double Bed
    Look for Partner when Relaxing
    Must be at least Interested in one other
    Must be more interested than in Married Partner
    Married Partners can Yodel 2x as often
    Male <> Female Yodeling can cause Pregnancy
    Add Feelings about Cheating

Ascending
    Ascending returns you to the Living World
    Added opportunity to Ascend after the Guided Experience
    Added opportunity to Ascend when Kingdom is Defeated
    Added opportunity to Ascend after defeating a Conquest
    Added opportunity to Ascend after defeating a Breach
    Added opportunity to Ascend losing a Ruler
    
World Simulation
    Stabilize Simulation
        Decrease AI Kingdom Wars
        Decrease AI Kingdom Conquests
        Decrease Turnover within AI Kingdoms
    Tweak Population Control Algorithm
    Fix bug that prevented Withdrawing from Conquering
    Add Marriage Simulation
    Add Children Simulation
    Tweak Succession
    Tweak War Frequency
    Tweak Simulated Raids
    Tweak Gear Sim
    Tweak Chat Frequency
    New Kingdoms get new Places
    
Beds
    Added Ramshackle Bed
        Unlocks at Building Lvl 1
        Costs 6 Wood
        63% Sleep Quality
        1-10 Prestige
    Added Ramshackle Double Bed
        Unlocks at Building Lvl 2
        Costs 12 Wood
        63% Sleep Quality
        1-15 Prestige
    Stone Bed
        Increased Sleep Quality to 69%
        Increased Cost to 16 Stone
        Iterate on Colorization
    Added Stone Double Bed
        Unlocks at Building Lvl 3
        Costs 32 Stone
        69% Sleep Quality
        4-27 Prestige
    Fancy Wooden Bed
        Increased Color Options
    Fancy Wooden Double Bed
        Increased Cost to 36 Wood
        Increased Color Options
    Fine Stone Bed
        Lowered Building Difficulty
    Added Fine Stone Double Bed
        Unlocks at Building Lvl 12
        Costs 48 Stone Blocks
        125% Sleep Quality
        16-192 Prestige

Cribs
    Added Ramshackle Crib
        Unlocks at Building Lvl 3
        Costs 4 Wood
        88% Sleep Quality
        1-12 Prestige
    Added Stone Crib
        Unlocks at Building Lvl 5
        Costs 8 Stone
        100% Sleep Quality
        4-36 Prestige
    Added Wooden Crib
        Unlocks at Building Lvl 7
        Costs 12 Wood
        113% Sleep Quality
        4-48 Prestige
    Added Fine Stone Crib
        Unlocks at Building Lvl 13
        Costs 12 Stone Blocks
        138% Sleep Quality
        12-128 Prestige
        
Parties
    Increase size of Wandering Parties
    Increase number of Wandering Parties
    Increase avg age of Wandering Parties
    
Kingdom Size
    Increase Kingdom Sizes
        Tiny - 1-5 - +1
        Small - 6-10 - +2
        Medium - 11-15 - +3
        Large - 16-20 - +4
    Soften Esteem hit for Very Large Kingdoms
    Increase Difficulty for Very Large Kingdoms
        
Settings
    Remove Guided Experience Setting (Implied by Scenario)
    Split out Origin Settings
    Rename Intro settings to Origin
    Add Ambition Cap Setting
    Add Want Frequency Setting    
    Add Pregnancy Difficulty Setting
    Add Labor Difficulty Setting
    Add Max Origin Size Setting
    Add Max Origin Level Setting
    Add Bonus Development Pts Origin Setting
    Increase Bonus Skill Pts Range
    Increase Bonus Potential Pts Range
    Increase Bonus Opinion Pts Range
    
Rebalance XP
    Decrease XP earned from Building
    Decrease XP earned from Studying
    Decrease XP earned from Logging
    Decrease XP earned from Taming
    Increase XP earned from Hauling
    Increase XP earned from Cleaning
    Increase XP earned from Foraging
    Increase XP earned from Farming
    
Saves
    Saves are now named after their Region   
    Region (Save) Name
        Add to New Game dialog
        Add to Game Settings
    
Poo
    Rename Scat to Poo
    
Wedding
    Improve Sort of Kingdom Members
    
Animals
    Separate Dead Rabid animals from Dead animals
    
Sleeping
    Don't sleep during the day unless really Tired
    
Heavy is the Crown
    Remove Map Seed Setting
    Guided Experience on by default
        
Mortal Sheet
    Expand Size
    Add Family
    Add Family Tree Button
    Add Traits Section
    Relationships   
        Add Power (o) to Relationship tooltip
    
Mortal Tooltip
    Add Traits
    Add Legitimacy
    Add Mother
    Add Father
    Add Born
    Add Died
    Add Cause of Death
    
Orcs
    0.65x Human Lifespan
        
Desertion Warning
    Double Length

Mortal Editor
    Add ability to Edit Maturity
    Add ability to Edit Age
    Add ability to Edit Level
    Add ability to Edit Traits
    Improve Age algo when switching Race
    Add appropriate gear when changing Age
    
New Game Dialog
    Rename to New Game...
    Add Choose Your Fate Scenario
    Separate Map Settings Step
    
Beliefs Window
    Hide filtered Mortals from Ranges
    
Breach
    Fix missing Conversation if Mage dies
    
Adventures
    Fix jacked Needs when you go on an Adventure and Return
    
Crafting
    Improve sorting and collapsing of Recipes in Popup    
    
Projectiles
    Improve Projectile danger avoidance

Schedule
    Added Training Schedule
    
Marriage
    Reduce Empathy re: Marriage
    
Regions
    Add a Name to the Region 
    
Elves
    Fix Torch Scale
    
UI
    Improve Settings Layout and Colors
    Fix Sorting Issues with Throbber
   
Murdered
    Inform Family
    
Allowed Death of
    Inform Family
    Soften Reaction
    Iterate on Verbiage
   
Debug
    Mortals
        Add Debug: Labor
        Add Debug: Mature
        Add Debug: Pregnant
        Add Debug: Reproduce

Mods
    Mortals
        Added Wrap Bodies for Babies
        Added Family names
        Added tufts for Baby Hair
        Added ability to Filter Cosmetics by Maturity
        Added Maturity Scale Multipliers
        Added Maturity Bonescales
        Added WorkSpeed Stat
        Added LearningRate Stat
        Added InfluencedRate Stat
        Added CarryLimit Stat
        Added ParryChance Stat
        Added ComboChance Stat
        Added WantFrequency Stat
        Added Maturity support to Instincts
        
    Characters
        Added SleepPerDay Stat
        Added HealRate Stat
        Added BleedingRate Stat
        Added RangedAccuracy Stat
        Added Fertility Stat
        Added PooPerDay Stat
        
    Jobs
        Added Studyable Support
        
    Recipes
        Add Skill
        Add Min Skill
        
    Injuries
        Add Die of Natural Causes option
        
    Skills
        Added T1-4 Skill Book Shelf for each Skill

    Prop Crates
        Added support for Prop Crate Item Recipes
        Added support for Tradeable Prop Crates

    Utensils
        Add Utensil System
        Used to have Characters hold things while doing things

Restart the game and steam to pick it up!

Saves

These changes necessitated large changes to the save game format, so this update retires 0.28 saves.

We've spin up a retired_0_28 set of Steam Betas so that you can continue your 0.28 saves there or go back and visit them whenever you want.

Mods

We've ensured compatibility with nearly all of the Active Mods on the Workshop!

Use the v0.29 Tag to see which ones are compatible.

Sale

To celebrate, Noble Fates is on Sale for 33% off through the end of the Steam Spring Sale! https://store.steampowered.com/app/1769420/Noble_Fates/

Discord

Join the Official Discord to participate in Development! [

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](https://discord.gg/HeAaQcS)

Reviews

If you like the game, please consider leaving a Review for the game if you haven't already. These help players that may be on the fence to decide whether or not to support us.

Thanks for reading and thanks for playing! The Noble Fates Team

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